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developer | Argonaut Software |
thevoice |
front_sha1 | thevoice | |
game_name | Alien Resurrection |
[Importer] |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Fox Interactive |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 2000 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
cue_sheets | [{"data": "FILE \"Alien Resurrection (USA) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Alien Resurrection (USA) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Alien Resurrection (USA) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Alien Resurrection (USA) (Track 4).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Alien Resurrection (USA).cue"}] |
[Importer] |
file_list | [{"name": "Alien Resurrection (USA) (Track 1).bin", "sha1": "fd64d8357e90a1a9e9448519835ecee6b65c0cf4", "size": 270035472}, {"name": "Alien Resurrection (USA) (Track 2).bin", "sha1": "7e8fbb82eafff3b68c2a8ea8235af5bb3ddb5c2f", "size": 15292704}, {"name": "Alien Resurrection (USA) (Track 3).bin", "sha1": "6e55ee9c136cccb28c1b85c9b6c61be426a1b954", "size": 18545520}, {"name": "Alien Resurrection (USA) (Track 4).bin", "sha1": "bd1fde88c2b79e3cf8821c969373460d51f3155a", "size": 32104800}] |
[Importer] |
languages | [Importer] | |
parent_uuid | ea4b718d-abc4-46b3-8820-d74e8a61d67a |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Alien Resurrection, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Alien Resurrection (Europe) (En,Fr,De,Es,It) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Alien Resurrection (Europe) (En,Fr,De,Es,It) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Alien Resurrection (Europe) (En,Fr,De,Es,It) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Alien Resurrection (Europe) (En,Fr,De,Es,It) (Track 4).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Alien Resurrection (Europe) (En,Fr,De,Es,It).cue"}] |
[Importer] |
file_list | [{"name": "Alien Resurrection (Europe) (En,Fr,De,Es,It) (Track 1).bin", "sha1": "5642c4f4ba6f06323778ae29c59c6dc863d49f55", "size": 503850144}, {"name": "Alien Resurrection (Europe) (En,Fr,De,Es,It) (Track 2).bin", "sha1": "7e8fbb82eafff3b68c2a8ea8235af5bb3ddb5c2f", "size": 15292704}, {"name": "Alien Resurrection (Europe) (En,Fr,De,Es,It) (Track 3).bin", "sha1": "6e55ee9c136cccb28c1b85c9b6c61be426a1b954", "size": 18545520}, {"name": "Alien Resurrection (Europe) (En,Fr,De,Es,It) (Track 4).bin", "sha1": "bd1fde88c2b79e3cf8821c969373460d51f3155a", "size": 32104800}] |
[Importer] |
front_sha1 | thevoice | |
languages | en, de, es, fr, it |
[Importer] |
parent_uuid | ea4b718d-abc4-46b3-8820-d74e8a61d67a |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Alien Resurrection, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):