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game_name | BlackFire |
[Importer] |
platform | saturn |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
cue_sheets | [{"data": "FILE \"BlackFire (Europe) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"BlackFire (Europe) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "BlackFire (Europe).cue"}] |
[Importer] |
file_list | [{"name": "BlackFire (Europe) (Track 1).bin", "sha1": "7d1a3eb1023257bc28121b30ade49e94005f3b5c", "size": 358724688}, {"name": "BlackFire (Europe) (Track 2).bin", "sha1": "eda7bc3e990babd912d89efc1687e6846ead5574", "size": 34089888}] |
[Importer] |
parent_uuid | 0c4d3a99-39b7-46aa-a0f4-b7f7f255633e |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Europe |
[Importer] |
x_name | BlackFire, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"BlackFire (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"BlackFire (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "BlackFire (Japan).cue"}] |
[Importer] |
file_list | [{"name": "BlackFire (Japan) (Track 1).bin", "sha1": "73fb7f2dd471559f86b97dace15d5fb404963d9d", "size": 358296624}, {"name": "BlackFire (Japan) (Track 2).bin", "sha1": "559e58ab1f0d7f35b05812b8650af7ba4b903f32", "size": 34089888}] |
[Importer] |
parent_uuid | 0c4d3a99-39b7-46aa-a0f4-b7f7f255633e |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | BlackFire, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"BlackFire (USA) (2S) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"BlackFire (USA) (2S) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:01:74", "name": "BlackFire (USA) (2S).cue"}] |
[Importer] |
file_list | [{"name": "BlackFire (USA) (2S) (Track 1).bin", "sha1": "452ebf5130e88893d906b7424a2f5d3be15bc621", "size": 358705872}, {"name": "BlackFire (USA) (2S) (Track 2).bin", "sha1": "9caacb5e8587eb638074c91666519b7ea9a529bf", "size": 34085184}] |
[Importer] |
parent_uuid | 0c4d3a99-39b7-46aa-a0f4-b7f7f255633e |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, USA, 2S |
[Importer] |
x_name | BlackFire, CUE, USA, 2S, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"BlackFire (USA) (3S) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"BlackFire (USA) (3S) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:01:74", "name": "BlackFire (USA) (3S).cue"}] |
[Importer] |
file_list | [{"name": "BlackFire (USA) (3S) (Track 1).bin", "sha1": "452ebf5130e88893d906b7424a2f5d3be15bc621", "size": 358705872}, {"name": "BlackFire (USA) (3S) (Track 2).bin", "sha1": "12cd8de92e17186faeba60bb774589a3811ff5f7", "size": 34085184}] |
[Importer] |
parent_uuid | 0c4d3a99-39b7-46aa-a0f4-b7f7f255633e |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, USA, 3S |
[Importer] |
x_name | BlackFire, CUE, USA, 3S, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):