Navigation:
This game entry is not "published" yet and will not appear in game browers by default! (Edit and set publish = 1)
Click on an image to upload and/or replace an image.
Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.
game_name | Neo Atlas |
[Importer] |
platform | psx |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
disable | Merged |
[System] |
game_name | SuperLite 1500 Series - Neo Atlas Neo Atlas |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 3efe8af4-fa8a-4329-9c78-5c2d9e6a4749 |
thevoice |
platform | psx psx |
[Importer] |
publish | 0 0 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Neo Atlas (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Neo Atlas (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Neo Atlas (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Neo Atlas (Japan) (Track 1).bin", "sha1": "c52ea809d43ec189629957897ea882e9cf23d2fe", "size": 204466416}, {"name": "Neo Atlas (Japan) (Track 2).bin", "sha1": "301003e8d70e342209affa8a9d0f0bda95820fe7", "size": 32859792}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 3efe8af4-fa8a-4329-9c78-5c2d9e6a4749 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Neo Atlas, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"SuperLite 1500 Series - Neo Atlas (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"SuperLite 1500 Series - Neo Atlas (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "SuperLite 1500 Series - Neo Atlas (Japan).cue"}] |
[Importer] |
file_list | [{"name": "SuperLite 1500 Series - Neo Atlas (Japan) (Track 1).bin", "sha1": "3e3fd96384363c7f87b35f2007be6033affcd388", "size": 210247632}, {"name": "SuperLite 1500 Series - Neo Atlas (Japan) (Track 2).bin", "sha1": "0db4c531dd216842a80ed638554e949c5bca55a6", "size": 32862144}] |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 3efe8af4-fa8a-4329-9c78-5c2d9e6a4749 |
thevoice |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | SuperLite 1500 Series - Neo Atlas, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Neo Atlas (Japan) (Demo) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Neo Atlas (Japan) (Demo) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Neo Atlas (Japan) (Demo).cue"}] |
[Importer] |
disable | Demo |
thevoice |
file_list | [{"name": "Neo Atlas (Japan) (Demo) (Track 1).bin", "sha1": "3fd8e9cc8fe2509ae6990e4aee8cc0754f2d6de0", "size": 49239120}, {"name": "Neo Atlas (Japan) (Demo) (Track 2).bin", "sha1": "301003e8d70e342209affa8a9d0f0bda95820fe7", "size": 32859792}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 3efe8af4-fa8a-4329-9c78-5c2d9e6a4749 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan, Demo |
[Importer] |
x_name | Neo Atlas, CUE, Japan, Demo, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):