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developer | Humming Bird Soft |
jyanncorp |
front_sha1 | ca0001c8f60074f7ed15f117fa1f3f51950d8650 1615x1372 |
jyanncorp |
game_name | Record of Lodoss War |
[Importer] |
longplay_url | jyanncorp | |
mobygames_url | jyanncorp | |
platform | tgcd |
[Importer] |
players | 1 |
jyanncorp |
publish | 1 |
thevoice |
publisher | Hudson Soft |
jyanncorp |
screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | thevoice | |
title_sha1 | jyanncorp | |
year | 1992 |
jyanncorp |
_refresh | 5 |
[Importer] |
_type | 1 |
[Importer] |
__back_sha1 | 4262d60d53e0ccdea221ba9ad9ea26473bcf1897 1769x1375 |
jyanncorp |
__long_description | The game is based on the novel cycle Record of Lodoss War by Ryo Mizuno, and more closely on subsequent manga volumes and OVA series. Its story generally follows the one of the OVA, the main hero being Parn, a young man who grows up in a small village and later becomes one of the strongest warriors in the world, thanks to his father's mysterious heritage and his own courage. Like in the anime series, the game begins with a goblin attack and with Parn leaving his home village together with his best friend Etoh in search of adventure.
This version of Record of Lodoss War is a traditional Japanese RPG with top-down world map navigation and random battles. There is a strategic element in the battles, allowing the characters to freely move on the battle field. However, the battles can be set on auto, making them more fast-paced and similar to traditional Japanese RPG combat. The towns have menu-based first-person view navigation. |
jyanncorp |
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Record of Lodoss War (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:74\r\nFILE \"Record of Lodoss War (Japan) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Record of Lodoss War (Japan) (Track 4).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War (Japan) (Track 5).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War (Japan) (Track 6).bin\" BINARY\r\nTRACK 06 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:74", "name": "Record of Lodoss War (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Record of Lodoss War (Japan) (Track 1).bin", "sha1": "0c6261bb9ffc936d7f7e12fb97d3bacc08285320", "size": 15073968}, {"name": "Record of Lodoss War (Japan) (Track 2).bin", "sha1": "2a2ecfcf2ef66f4ab306fb1520570a6beeda4422", "size": 45464160}, {"name": "Record of Lodoss War (Japan) (Track 3).bin", "sha1": "f7ec4fb46bae8b3c9b78d0ce8a8a8df92ed72b63", "size": 14732928}, {"name": "Record of Lodoss War (Japan) (Track 4).bin", "sha1": "4cd5bdf0efef1e048a77dbde02cce6db661fc364", "size": 37648464}, {"name": "Record of Lodoss War (Japan) (Track 5).bin", "sha1": "13d2b2f555f84438858ddb18f482066c889faf3b", "size": 22393392}, {"name": "Record of Lodoss War (Japan) (Track 6).bin", "sha1": "7485a3adbfb0958e27a97d2b043e7d2e6c531e01", "size": 45113712}] |
[Importer] |
languages | ja |
jyanncorp |
parent_uuid | 9df8a809-5e1a-4563-8f42-694f663d3dea |
[Importer] |
platform | tgcd tgcd |
[Importer] |
tag_redump | 2021-05-17 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Record of Lodoss War, CUE, Japan, Redump |
[Importer] |
_refresh | 5 |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-09-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):