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Big Trouble in Little China Amstrad CPC

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Score: N/A
Publisher:Electric Dreams Software
Year:1986
Languages:English
Developer:Software Studios & Focus Creative Enterprises Ltd
Players:1
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The world teeters on the edge of a new age of terror unless Lo Pan, the Mandarin War Lord and his bizarre body of supporters can be defeated. Based on the fantastical film BIG TROUBLE OF LITTLE CHINA, the game leads you into the heart of the action as the three heroes Jack Burton, Wang Chi and Egg Shen, fight with sword, knife, magic and fists to rescue Miao Yin from Lo Pan's domain below Chinatown, San Francisco, before she is sacrificed to a demon. — Cassette cover

Big Trouble in Little China is a 1986 video game designed by Mevlut Dinc and published by Electric Dreams Software for the Amstrad CPC, Commodore 64 and ZX Spectrum. It is a tie-in licence for the film of the same name.

Gameplay

Big Trouble in Little China is a side-scrolling beat 'em up. The player controls one of the three main protagonists and may switch between them during play. The characters progresses from right to left – an unusual orientation in this genre of game – fighting oncoming enemies. Initially, the three characters fight unarmed, but each has a weapon of choice that can be collected. Jack Burton can use a gun with limited ammunition, and Wang Chi can wield swords which eventually break. T he third character, Egg Shen, initially fires weak magic bolts which improve with range and strength when he finds a magic potion.

Source: Wikipedia