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description | CPCMaster | |
developer | Software Images - Mark Eyles, Martin Walker, Herv Jones, Mike Saxby & Mark Alexander |
CPCMaster |
front_sha1 | 310b255ca3f0112cb91fc818c90f3dd428eb5130 2393x3072 |
CPCMaster |
game_name | Back to the Future |
CPCMaster |
languages | en |
CPCMaster |
platform | cpc |
CPCMaster |
players | 1 |
CPCMaster |
publish | 0 |
[Importer] |
publisher | Electric Dreams Software |
CPCMaster |
screen1_sha1 | CPCMaster | |
screen2_sha1 | CPCMaster | |
screen3_sha1 | CPCMaster | |
screen4_sha1 | CPCMaster | |
screen5_sha1 | CPCMaster | |
title_sha1 | CPCMaster | |
wikipedia_url | CPCMaster | |
year | 1985 |
CPCMaster |
_type | 1 |
[Janitor] |
__back_sha1 | af7d75425eaef48e461412feebce4a717dd796c1 2393x3072 |
CPCMaster |
__link_name | back-to-the-future |
FrodeSolheim |
__long_description | >Marty McFly, a senior at Hill Valley High, is late for class. But
>after tonight, when he gets behind the wheel of a nuclear-powered
>DeLorean invented by an eccentric scientist, Dr.Brown, Marty won't
>be late for anything. In fact he'll be about thirty years early.
>The year is 1955 and after hiding the car, and cautiously walking
>through his hometown, Marty meets up with troublemaker Biff as well
>as Lorraine and George, the two teenagers who will one day become
>his parents. This is where Marty's real trouble begins as Lorraine
>falls for him instead of George and Marty must now put things right
>before he can travel back to the future.
> -- <cite>Cassette cover</cite>
***Back to the Future*** is the name of a 1985 video game released by
Electric Dreams Software for the ZX Spectrum, Commodore 64 and
Amstrad CPC. The game is loosely based on the 1985 film of the
same name.
***Gameplay***
The game is a side view arcade adventure. The aim of the game is to
get George McFly to spend as much time as possible with Lorraine Baines.
The more time George and Lorraine spend together, the more they will
fall in love, and thus more segments will be added to the family
photograph in the bottom right corner. The photographs in the bottom
right and left of the screen gradually disappear if the players does
nothing, thus setting a time limit on the game.
The player can find various object to help him such as love poems,
a cup of coffee, alien suit and a guitar. He also has a skateboard
to move around quickly.
Source:[Wikipedia](http://en.wikipedia.org/wiki/Back_to_the_Future_(1985_video_game)) |
CPCMaster |
command | run"backfut" |
CPCMaster |
cpc_model | 6128 |
[Importer] |
file_list | [{"name": "Back to the Future (1985)(Electric Dreams Software).dsk", "sha1": "0f19255db2faf6029917db6af56016715b07fb48", "size": 194816}] |
[Importer] |
floppy_list | Disk 1.dsk: 0f19255db2faf6029917db6af56016715b07fb48 |
[Importer] |
parent_uuid | 8d8ae17f-b94c-4710-92c4-7a120edbdab7 |
[Importer] |
platform | cpc cpc |
[Importer] |
publish | 0 (inherited) |
[Janitor] |
tag_tosec | 2018-12-27 |
[Importer] |
variant_name | DSK |
[Importer] |
x_name | Back to the Future (cpc, TOSEC, DSK, 1985, Electric Dreams Software) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2014-02-10 |
CPCMaster |
__tosec_dat | Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat |
[Importer] |
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