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developer | Victor Ruiz Tejedor, Santiago Morga B., Manuel Cubedo & Javier Cubedo |
CPCMaster |
front_sha1 | d4b25876757cc01b3aebbc24c73058bf097f5147 2352x3080 |
CPCMaster |
game_name | Army Moves |
CPCMaster |
languages | en |
CPCMaster |
platform | cpc |
CPCMaster |
players | 1 |
CPCMaster |
publish | 0 |
[Importer] |
publisher | Dinamic Software |
CPCMaster |
screen1_sha1 | CPCMaster | |
screen2_sha1 | CPCMaster | |
screen3_sha1 | CPCMaster | |
screen4_sha1 | CPCMaster | |
screen5_sha1 | CPCMaster | |
title_sha1 | CPCMaster | |
wikipedia_url | CPCMaster | |
year | 1987 |
CPCMaster |
_type | 1 |
[Janitor] |
__link_name | army-moves |
FrodeSolheim |
__long_description | >Derdhal, a member of the Special Operations Corps, must
>infiltrate a heavily guarded enemy base and steal information held
>in a safe.
> -- <cite>Cassette cover</cite>
***Army Moves*** is a scrolling shooter game developed by Dinamic Software for
the Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX and ZX Spectrum. It
is the first chapter of the Moves Trilogy and it was followed by Navy
Moves in 1987 and Arctic Moves in 1995. It was first released in 1986
and published by Dinamic in Spain and by Imagine Software. Dinamic
Software also developed a MS-DOS version of the game, published in
1989 in Spain.
***Gameplay***
The game contains seven levels that are divided in two main sections.
The first four levels make up the first section, where the player has
to drive an army unit (jeep or helicopter) through a terrain, steering
clear of hostile vehicles.
In the last three levels that comprise the second main section, one
plays as a soldier who shoots enemies along his way. In level 5 the
soldier must jump from rock to rock in a river, shooting hostile birds.
Thereafter, the soldier makes his way into the enemy headquarters with
the goal of retrieving secret documents.
Army Moves was regarded as a rather bad game on the Amiga — "Almost
non-existent gameplay makes this very poor value for money", according
to a review in Zzap!. However, it received mixed reviews from
ZX Spectrum magazines and was successful enough in Spain to spawn two
follow-ups, Navy Moves in 1988 and Arctic Moves in 1995. The latter
appeared only for the PC platform, and it included the first two
chapters of the series, playable through a ZX Spectrum emulator, as
an extra. A fourth entry in the series, Desert Moves was announced at
the end of the game Arctic Moves, but never appeared.
The game music in non-Spanish versions is based on the Colonel Bogey
March.
Source:[WIkipedia](http://en.wikipedia.org/wiki/Army_Moves) |
CPCMaster |
command | run"disc" |
CPCMaster |
cpc_model | 6128 |
[Importer] |
file_list | [{"name": "Army Moves (1986)(Dinamic Software).dsk", "sha1": "7b20c26cbda9b2f07357ac88d31f3686a56d3342", "size": 194560}] |
[Importer] |
floppy_list | Disk 1.dsk: 7b20c26cbda9b2f07357ac88d31f3686a56d3342 |
[Importer] |
parent_uuid | 6d235503-ddc5-43a2-909f-1c843da4d51e |
[Importer] |
platform | cpc cpc |
[Importer] |
publish | 0 (inherited) |
CPCMaster |
tag_tosec | 2018-12-27 |
[Importer] |
variant_name | DSK |
[Importer] |
x_name | Army Moves (cpc, TOSEC, DSK, 1986, Dinamic Software) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2014-03-18 |
CPCMaster |
__tosec_dat | Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cpc_model | 6128 |
[Importer] |
file_list | [{"name": "Army Moves (1986)(Dinamic Software)[t].dsk", "sha1": "bb2898312b36f0923168d7e030cd5ef45ff73ea5", "size": 194816}] |
[Importer] |
floppy_list | Disk 1.dsk: bb2898312b36f0923168d7e030cd5ef45ff73ea5 |
[Importer] |
parent_uuid | 6d235503-ddc5-43a2-909f-1c843da4d51e |
[Importer] |
platform | cpc cpc |
[Importer] |
tag_tosec | 2018-12-27 |
[Importer] |
variant_name | DSK, t |
[Importer] |
x_name | Army Moves (cpc, TOSEC, DSK, 1986, Dinamic Software, t) |
[Importer] |
_type | 2 |
[Importer] |
__tosec_dat | Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):