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developer | Manfred Trenz |
thundercato |
front_sha1 | 46a5eebc0715a8c6c7c5cb05962a03e3461d94d2 2527x3223 |
CPCMaster |
game_name | Turrican |
[Importer] |
languages | en |
thundercato |
lemon_url | thundercato | |
platform | c64 |
[Importer] |
players | 1 |
thundercato |
publish | 1 |
FrodeSolheim |
publisher | Rainbow Arts |
thundercato |
screen1_sha1 | thundercato | |
screen2_sha1 | thundercato | |
screen3_sha1 | thundercato | |
screen4_sha1 | thundercato | |
screen5_sha1 | thundercato | |
tags | thundercato | |
title_sha1 | thundercato | |
wikipedia_url | thundercato | |
year | 1990 |
thundercato |
_type | 1 |
[Janitor] |
__back_sha1 | 027ee521a7a3de3e9591ae2d4da6104c5fbc0c9a 2397x3152 |
CPCMaster |
__link_name | turrican |
FrodeSolheim |
__long_description | >Your struggle gigantic..., your firepower gargantuan... your failure...
>genocide !!!!!
>From beyond the edge of darkness evil incarnate is back. He is Morgul,
>master of all the fears and nightmares on mankind. As a world trembles
>in sleepless terror, a single warrior emerges - you are Turrican.
>Battle through the five worlds of darkness encountering thunder and
>storm, echanical monsters, hidden rooms, awesome end of level guardians,
>reptillian beasts, and anywhere....... the unexpected!
> -- <cite>Game Box</cite>
***Turrican*** is a 1990 video game programmed and designed by Manfred Trenz.
It was first developed for the Commodore 64 by Rainbow Arts, but was
ported to other systems later. In addition to concept design and
character creation, Trenz personally programmed Turrican on the
Commodore 64. A sequel, Turrican II, followed in 1991 for the
Commodore 64 and other platforms.
Turrican can be described as a cross between Metroid and Psycho-Nics
Oscar. While the huge levels and the morph-ball function were inspired
by Metroid, the overall graphics design and weapons were inspired by
Psycho-Nics Oscar. Unlike many other action games of its time,
Turrican did not force the player to complete a linear level.
Instead, the player can explore each level and uncover secrets.
The Spectrum version was voted number 36 in the Your Sinclair
Readers' Top 100 Games of All Time.
The series started in 1989 on the Commodore 64 with a demo level of
the full game which was released in 1990. Turrican became very
popular due to its high technical achievements, demonstrating
graphics which many did not believe to be possible on a C64.
Turrican was developed mainly by Manfred Trenz and published
by Rainbow Arts. A later Amiga conversion was produced by
Factor 5.
Turrican was also released for the Atari ST, Amiga, CDTV,
Mega Drive/Genesis, Game Boy, PC Engine, ZX Spectrum and
Amstrad CPC. The console ports were handled by The Code Monkeys
and published by Accolade.
Source:[Wikipedia](https://en.wikipedia.org/wiki/Turrican) |
CPCMaster |
__problem_screens | Some inconsistent screen cropping (either that or game statusbar is inconsistent)... |
FrodeSolheim |
__screen6_sha1 | thundercato | |
__screen7_sha1 | thundercato | |
__screen8_sha1 | thundercato |
file_list | [{"name": "Turrican (1990)(Rainbow Arts).tap", "sha1": "3a3877a0455336e712b4095ef9003c44c37fa788", "size": 2222416}] |
[Importer] |
parent_uuid | 035e7e80-b077-4676-ac51-0234f55f51cf |
FrodeSolheim |
platform | c64 c64 |
[Importer] |
tag_nointro | 2018-03-07 |
[Importer] |
tag_tosec | 2018-12-27 |
[Importer] |
variant_name | TAP |
[Importer] |
x_name | Turrican (c64, TOSEC, TAP, 1990, Rainbow Arts) |
[Importer] |
_type | 2 |
[Janitor] |
__tosec_dat | Commodore C64 - Games - [TAP] (TOSEC-v2018-10-25_CM).dat |
[Importer] |
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