Navigation:

Treasure Island Dizzy Commodore 64

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        8d0643b7-52d1-45bd-953a-459bf42ff878

        Treasure Island Dizzy

        description
        Help Dizzy solve puzzles in this cartoon adventure. Explore the mysterious Island's deserted Tree House Village, Fabulous Gold Mines, Huge Caves, Magic Shops and Secret Treasure! You can even go underwater - but remember your snorkel!
        thundercato
        developer
        The Oliver Twins
        thundercato
        front_sha1 thundercato
        game_name
        Treasure Island Dizzy
        [Importer]
        languages
        en
        thundercato
        mobygames_url FrodeSolheim
        parent_uuid
        FrodeSolheim
        platform
        c64
        [Importer]
        players
        1
        thundercato
        publish
        1
        thundercato
        publisher
        Code Masters
        thundercato
        screen1_sha1 thundercato
        screen2_sha1 thundercato
        screen3_sha1 thundercato
        screen4_sha1 thundercato
        screen5_sha1 thundercato
        tags thundercato
        title_sha1 thundercato
        wikipedia_url FrodeSolheim
        year
        1988
        thundercato
        _type
        1
        [Janitor]
        __link_name
        treasure-island-dizzy
        thundercato
        __long_description
        > DIZZY'S CARTOON ADVENTURE ON TREASURE ISLAND! Explore the mysterious Island's deserted Tree House Village, Fabulous Gold Mines, Huge Caves, Magic Shops and Secret Treasure! You can even go underwater - but remember your snorkel! > -- <cite>Back of cassette</cite> This game is quite different from its predecessor, with a new inventory system and improved animations. The game notably contains fewer enemies than the previous title. It is more centred around inventory based problem solving. The aim of the game is to solve various puzzles in order to obtain a boat so that Dizzy can return to his friends and family, the Yolkfolk. To do this Dizzy must journey through haunted mines, tree villages, as well as underwater. The game also features a subquest (albeit one essential to completing the game) in which thirty gold coins must be collected. Such subquests were found in many of the sequels. Critics consider this one of the most difficult Dizzy games as the energy bar system of later titles was not yet implemented and Dizzy is provided with only one life—contrasting with five in the first game and three in Fantasy World Dizzy, the immediate sequel, and most subsequent titles. Also unique to this game, the player is unable to select any particular item from the inventory for use—Dizzy simply puts down whichever item is at the top of the list. If Dizzy is underwater and the snorkel happens to be at the top of the inventory list, he will drop the snorkel when the player collects another item and instantly die. Treasure Island Dizzy therefore requires more foresight and planning than the other games in the series. Adding to the difficulty of the game was the fact that the player had two main tasks to complete; the escape from the islands, and the collection of the thirty coins. Indeed, upon escaping the final island, the Shopkeeper character appears and tells Dizzy that he cannot leave without finding all thirty coins. Given that a number of the coins were hidden behind scenery, this second task proved to be more difficult than the main game. Commodore Format printed a "complete" solution and map which did not include the hidden coins, frustrating many a player. Source: [Wikipedia](http://en.wikipedia.org/wiki/Treasure_Island_Dizzy)
        thundercato
        3dada32c-ed08-5588-999b-b685f5a76958
        Languages

        TAP

        file_list
        [{"name": "Treasure Island Dizzy (1989)(Codemasters).tap", "sha1": "01eb70d11f014d23b00fda1d69c41590448fd186", "size": 694156}]
        [Importer]
        parent_uuid
        8d0643b7-52d1-45bd-953a-459bf42ff878
        [Importer]
        platform
        c64 c64
        [Importer]
        tag_nointro
        2018-03-07
        [Importer]
        tag_tosec
        2018-12-27
        [Importer]
        variant_name
        TAP
        FrodeSolheim
        x_name
        Treasure Island Dizzy (c64, TOSEC, TAP, 1989, Codemasters)
        [Importer]
        _type
        2
        [Janitor]
        __tosec_dat
        Commodore C64 - Games - [TAP] (TOSEC-v2018-10-25_CM).dat
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image