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Zero Gravity Hollemans Amiga

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Post a new comment to participate in the discussion on how this game should be configured, or to add relevant information regarding the use of these configurations.

Posted by FrodeSolheim at 2013-05-09 17:43:36:

"Zero Gravity is a tunnel racing game written in 100 % assembly for AGA machines with at least 1 Meg of fastmem. This freeware game is brought to you by Matthijs Hollemans, 1997. Have fun !" - http://aminet.net/package/game/race/zerogravity


Posted by FrodeSolheim at 2013-02-26 15:44:48:

Added [Hollemans] to be consistent with other cases where publisher is added to differentiate one of the games (when there is game name conflict).


Posted by nexusle at 2013-02-04 14:27:10:

Ok. I understand this. I could also make a cover for "Freeware". smiley


Posted by FrodeSolheim at 2013-02-04 12:40:57:

By the way, [Hollemans] was added to the game only to differentiate it from the other commercial Zero Gravity, similarly to "Elf" and "Elf [MicroValue]" smiley


Posted by FrodeSolheim at 2013-02-04 12:39:20:

Actually (and this is an important point), we should not use the words "Public Domain" (or PD) unless the game is known to be Public Domain (which is a legal term meaning that copyright is not claimed!). Most games are "Freeware" or "Shareware" (or similar), and not Public Domain. For example, The title screen of this screen notes that it is copyrighted, so it is definitively not Public Domain. If it's the full game and freely distributable, then "Freeware" is the best term.


Posted by nexusle at 2013-02-04 09:57:11:

I've created a standard cover skin for PD games. If anyone is interested, I can share the .psd file (Adobe Photoshop).


Posted by nexusle at 2013-02-04 09:21:30:

I think, we should name such games as [PD] for Public Domain and not [developer]. For this reason, we could also make a flag "PD" and/or "COM" for Public Domain/Freeware and Commercial, if it makes sense...