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TODO: Once FS-UAE 2.4.0 is out, we can change WHDLoad args back to:
Silkworm.slave data=data PRELOAD Config="C1:B:Programmers Cheat;C2:B:Invincibility;C3:B:CD32 pad support"
Posted by
FrodeSolheim at
2014-01-18 09:17:33 (Updated 2014-01-18 09:17:48):
@migomann Ah, ok. It works here. I guess the stable version (2.2.x) of FS-UAE does not like the extended argument line. I'll change it to the simpler form and we can change it back once 2.4.0 is released. Btw, the development series of FS-UAE is really nice now...
ToDO: WHDLoad Arguments of v1.3 Versions (0388 / 2413) to long, game fails to load. The old Version v1.2 works (Argument line "Silkworm.Slave PRELOAD BUTTONWAIT")
ADF, cr Defjam - CCS - SP, h Pyrodex, t +2 Pyrodex, WB
setting the required WB flag
@poc1980 Hi, your proposed change for the custom joystick port looks wrong to me. Can you give some more background on that?
Iirc TCD changed it back then for a WHDLoad splash screen tooltype selection feature test.
TODO: Once FS-UAE 2.4.0 is out, we can change WHDLoad args back to: Silkworm.slave data=data PRELOAD Config="C1:B:Programmers Cheat;C2:B:Invincibility;C3:B:CD32 pad support"
@migomann Ah, ok. It works here. I guess the stable version (2.2.x) of FS-UAE does not like the extended argument line. I'll change it to the simpler form and we can change it back once 2.4.0 is released. Btw, the development series of FS-UAE is really nice now...
ToDO: WHDLoad Arguments of v1.3 Versions (0388 / 2413) to long, game fails to load. The old Version v1.2 works (Argument line "Silkworm.Slave PRELOAD BUTTONWAIT")
I have added fake joystick for second player (also registered joystick emu conflict).
TODO: joystick configuration