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Paradise Lost Amiga

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        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        ac109c9d-c146-5410-bd6c-c8db9ac68518
        MobyGames URL

        Paradise Lost

        description
        In this mostly horizontally scrolling game, based on the 1668 poem "Paradise Lost" by John Milton, you must battle your way through several levels and ultimately face Satan himself. The game can't deny its influence by Shadow of the Beast.
        FrodeSolheim
        developer
        Silicon Twins
        TCD
        floppy_drive_count
        1
        TCD
        front_sha1 TCD
        game_name
        Paradise Lost
        [Importer]
        hol_url [Importer]
        languages
        en
        TCD
        longplay_url thevoice
        platform
        Amiga
        [Importer]
        players
        1
        TCD
        publish
        1
        [Janitor]
        publisher
        Silicon Twins
        TCD
        screen1_sha1 CrazyOne
        screen2_sha1 TCD
        screen3_sha1 CrazyOne
        screen4_sha1 CrazyOne
        screen5_sha1 CrazyOne
        tags [Janitor]
        title_sha1 CrazyOne
        viewport
        0 32 714 512 = 74 32 640 512, 0 32 714 450 = 74 32 640 450, 0 46 714 458 = 98 46 592 454, 106 36 576 460 = 106 44 576 452, 139 36 512 402 = 154 76 480 362, 110 36 570 492 = 110 44 570 484, 104 32 576 488 = 104 36 576 484, 0 30 714 512 = 74 30 640 512
        TCD
        year
        1991
        TCD
        _type
        1
        [Janitor]
        __custom_cover
        Quick custom cover since the game never came in a box. Feel free to exchange/improve.
        TCD
        __link_name
        paradise-lost
        TCD
        __long_description
        <p>The plot follows John Milton's poem from 1667 loosely. You begin your quest to defeat Satan in a cave where you fight various normal and some mid and end level bosses. Afterwards you exit the cave to enter level 2 that leads you through an open area with bridges that is quickly passed. In the next level your goal is to defeat twenty evil creatures and obtain their souls as an ammunition that you'll use against Satan himself. This level is presented in a third person perspective in contrary to the other horizontally scrolling levels. After you've collected the twenty souls, you fall through a hole in the ground to face a hydra. Once you defeat the hydra you finally enter the last stage in which you face Satan himself after a short stage with a Greek ambiance.</p><p>The soundtrack matches the atmostphere of the game really well. The coding is well done and you don't see any slowdowns throughout the game. The graphics reach from simple to well drawn and overall fits into the style of the game. The gameplay is simple, but offers variation. Overall it's a short, but interesting visit to the depths of hell.</p><p>Paradise Lost was intially sent to HOL by the developer Mert Börü with the request to include the game in HOL in April 2013. Mert included two releases of the game in his upload that the HOL team used to take the screenshots. One version was the original 4 disk release of the game and another one was included with a built-in unlimted energy trainer. Mert Börü kindly gave permission to host both releases directly on OAGD.net, so everybody can experience this long lost Turkish game.</p>
        FrodeSolheim
        __screen6_sha1 TCD
        __screen7_sha1 TCD
        __screen8_sha1 TCD
        5f35ea26-d9c3-51b9-b4d4-4df7c6b15ef6
        Languages

        WHDLoad, v1.0

        amiga_model
        A1200
        thevoice
        dh0_sha1
        0148af6278156f54c0269908829508be0c17636c
        [Importer]
        fast_memory
        8192
        [Importer]
        file_list
        [{"name": "DH0/ParadiseLost/Disk.1", "sha1": "91983fe78b26447af425fc6f138871621acbeba4", "size": 901120}, {"name": "DH0/ParadiseLost/Disk.2", "sha1": "2d9127ea793ac835cc441bf00bc83054bcb0702f", "size": 901120}, {"name": "DH0/ParadiseLost/Disk.3", "sha1": "4bb63ccfc819e16e1e40c5ee76409a5efbe06a95", "size": 901120}, {"name": "DH0/ParadiseLost/Disk.4", "sha1": "051ca8f8adab7d1c38752982e1e92db93d0b8642", "size": 901120}, {"name": "DH0/ParadiseLost/ParadiseLost.slave", "sha1": "fd8fb59f7e489ece7f77773ee38b97936ba6fe7b", "size": 4296}, {"name": "DH0/ParadiseLost/ReadMe", "sha1": "157db328913a0c7e23ece1fe2171c326478fe8b3", "size": 3066}]
        [Importer]
        kickstart
        2.0+
        [Importer]
        parent_uuid
        ac109c9d-c146-5410-bd6c-c8db9ac68518
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        variant_name
        WHDLoad, v1.0
        [Importer]
        whdload_archive
        ParadiseLost_v1.0
        [Importer]
        whdload_args
        ParadiseLost.Slave PRELOAD
        [Importer]
        whdload_icon
        ParadiseLost/ParadiseLost.info
        [Importer]
        whdload_version
        [Importer]
        x_name
        ParadiseLost (Amiga, WHDLoad, v1.0)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2019-04-22
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        96cc72ce-15dd-5b63-905f-0e284ddc0cf1
        Languages

        ADF, t Silicon Twins

        download_file [System]
        file_list
        [{"name": "Disk 0 - (Boot).adf", "sha1": "91983fe78b26447af425fc6f138871621acbeba4", "size": 901120}, {"name": "Disk 1.adf", "sha1": "549a72faef677504d9400687e6436616316d2020", "size": 901120}, {"name": "Disk 2.adf", "sha1": "04a7001707314065b03caff945dee2ca172ca0c1", "size": 901120}, {"name": "Disk 3.adf", "sha1": "862dfc4f44fd2abbb8ea553d3899081dc57c2661", "size": 901120}]
        [TCD]
        floppy_list
        Disk 0.adf: 91983fe78b26447af425fc6f138871621acbeba4, Disk 1.adf: 549a72faef677504d9400687e6436616316d2020, Disk 2.adf: 04a7001707314065b03caff945dee2ca172ca0c1, Disk 3.adf: 862dfc4f44fd2abbb8ea553d3899081dc57c2661
        [TCD]
        parent_uuid
        ac109c9d-c146-5410-bd6c-c8db9ac68518
        TCD
        platform
        Amiga Amiga
        [TCD]
        variant_name
        ADF, t Silicon Twins
        [TCD]
        x_name
        Paradise Lost (Amiga, Custom, ADF, 1991, Silicon Twins, t Silicon Twins)
        [TCD]
        _type
        2
        [Janitor]
        __playthrough
        yes
        CrazyOne
        __source
        Custom
        [TCD]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        325df12f-92cf-5b44-8fa6-4569f0870898
        Languages

        ADF

        download_file [System]
        file_list
        [{"name": "Disk 0 - (Boot).adf", "sha1": "91983fe78b26447af425fc6f138871621acbeba4", "size": 901120}, {"name": "Disk 1.adf", "sha1": "2d9127ea793ac835cc441bf00bc83054bcb0702f", "size": 901120}, {"name": "Disk 2.adf", "sha1": "4bb63ccfc819e16e1e40c5ee76409a5efbe06a95", "size": 901120}, {"name": "Disk 3.adf", "sha1": "051ca8f8adab7d1c38752982e1e92db93d0b8642", "size": 901120}]
        [TCD]
        floppy_list
        Disk 0.adf: 91983fe78b26447af425fc6f138871621acbeba4, Disk 1.adf: 2d9127ea793ac835cc441bf00bc83054bcb0702f, Disk 2.adf: 4bb63ccfc819e16e1e40c5ee76409a5efbe06a95, Disk 3.adf: 051ca8f8adab7d1c38752982e1e92db93d0b8642
        [TCD]
        parent_uuid
        ac109c9d-c146-5410-bd6c-c8db9ac68518
        TCD
        platform
        Amiga Amiga
        [TCD]
        variant_name
        ADF
        [TCD]
        x_name
        Paradise Lost (Amiga, Custom, ADF, 1991, Silicon Twins)
        [TCD]
        _type
        2
        [Janitor]
        __source
        Custom
        [TCD]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image