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North & South Amiga

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The use of a joystick emulated by keyboard keys may interfere with this game: Cursor keys are used by player 2 (keyboard controls).

The WHDLoad version (slave version 1.6+) is highly recommended. It supports using two joystick devices, and this fixes the problem where the 2nd player cannot move and fire at the same time. Also, secondary fire is set up to toggle unit type!

Game Lists

78 game lists have this game (2 public).

LemonAmiga Top Amiga Games (FrodeSolheim)

Official EAB Top 100 Amiga Games 2012 (FrodeSolheim)

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Score: 8.0
Publisher:Infogrames
Year:1989
Languages:English, German, Spanish, French, Italian
Developer:Infogrames
Players:1 - 2 (2 simultaneous)
Missing short game description
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North & South is a combined strategy and action game released in 1989 for the Commodore Amiga and Atari ST and ported later for NES, Amstrad CPC, MSX, DOS and ZX Spectrum. It was developed and published by Infogrames.

Taking an extremely simplified board interface, the game features a strategic map of the USA separated into states and territories, where army units are moved around. In each state which "owns" a railway station, there is a fort, the capture of which leads to the player overtaking the whole state. Otherwise, capturing a state involves simple movement, unless there is another army "on" the state. Armies can be reinforced in two ways. By turning on an option at the main menu the player controlling the state of North Carolina will get periodic reinforcements by ship. Also, railways generate money which in turn generates soldiers. Moving their army units, the player may expand westwards into unoccupied territory. If two antagonistic armies clash, it will result in a battle. There is an option on the main menu where the player can turn off in-game missions and battles to make it purely like a board game. Whenever opposing armies meet in board-game mode, the results of the battles are left to chance, with the outcome weighted towards the larger army. Either army may retreat from these battles. Whenever a side attempts to capture an enemy fort or rob a train, the result is also randomised.

Source: Wikipedia