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The latest Startup-Sequence (which supports SetPatch) calls Execute S:User-Startup to run User-Startup, which in turn starts the game. This was done so it was possible to easily override the Startup-Sequence, and User-Startup would be the same. I forgot that Execute was not a built-in command, and I just happened to have it in Documents/FS-UAE/WHDLoad/C. I will make an update to fix this (just include the content of User-Startup also in Startup-Sequence instead of running Execute).
The first one! (I have changed it to your previous upload). As I see it, this has game simply has a black area on the bottom of the screen, and this is part of the game (at least in-game). And attempts to crop this away will look more weird than normal The main point is to get rid of colored areas because the Amiga display is generally larger than the output of the game. Sometimes it can be difficult to judge whether a colored/black area is "part of the game or not", in this case, I think it is. The title screen will also look more normal along with in-game screens which shows stuff in the same black area.
nevermind the 3.1 versions require execute command also. which is kinda funny as its not executed in the startup-sequence. also 3.1 should have it in rom iirc.
@thevoice: I've tested ALL WHDLoad versions and get these error on all versions. WHDLoad versions don't run under KS 1.3. WHDLoad need KS 2.0 and higher.
TODO: standard title image of this game have a big black area at bottom. If we crop this, we get the result from the first upload. if we don't crop it, we have this big black area visible. The current version is a little bit edited. I've change the black area at bottom to up . Now, Frode, tell me, what version is the best
TODO: Missing screenshot 5, all screenshots should have the same 640x400 or 320x200 crop so they will look coherent if shown in sequence. Title screen is probably too tightly cropped (very widescreen).
The latest Startup-Sequence (which supports SetPatch) calls Execute S:User-Startup to run User-Startup, which in turn starts the game. This was done so it was possible to easily override the Startup-Sequence, and User-Startup would be the same. I forgot that Execute was not a built-in command, and I just happened to have it in Documents/FS-UAE/WHDLoad/C. I will make an update to fix this (just include the content of User-Startup also in Startup-Sequence instead of running Execute).
The first one! (I have changed it to your previous upload). As I see it, this has game simply has a black area on the bottom of the screen, and this is part of the game (at least in-game). And attempts to crop this away will look more weird than normal The main point is to get rid of colored areas because the Amiga display is generally larger than the output of the game. Sometimes it can be difficult to judge whether a colored/black area is "part of the game or not", in this case, I think it is. The title screen will also look more normal along with in-game screens which shows stuff in the same black area.
nevermind the 3.1 versions require execute command also. which is kinda funny as its not executed in the startup-sequence. also 3.1 should have it in rom iirc.
@thevoice: I've tested ALL WHDLoad versions and get these error on all versions. WHDLoad versions don't run under KS 1.3. WHDLoad need KS 2.0 and higher.
TODO: standard title image of this game have a big black area at bottom. If we crop this, we get the result from the first upload. if we don't crop it, we have this big black area visible. The current version is a little bit edited. I've change the black area at bottom to up . Now, Frode, tell me, what version is the best
i assume the problem with the excecute command is for the kick 1.3 versions
TODO: WHDLoad Versions missing "execute" command in c: or elsewhere
TODO: Missing screenshot 5, all screenshots should have the same 640x400 or 320x200 crop so they will look coherent if shown in sequence. Title screen is probably too tightly cropped (very widescreen).
slave requires kickstart 3.1+