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game should be configured, or to add relevant information regarding
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@correct, it is not the amiga model but the existence of "slow" memory. i changed the entries to just use chipmem. after the changes go live the problem should be solved. thanks for finding the issue.
The IPF versions (0912, 0913) have a weird issue: the sprite of the "little person" is not visible.
Starting the game with the A500+ configuration solves this.
More info on this thread:
http://eab.abime.net/showthread.php?t=45445
changed all floppy variants to only use chip memory as with enabled "slow" mem the actor is invisible.
@correct, it is not the amiga model but the existence of "slow" memory. i changed the entries to just use chipmem. after the changes go live the problem should be solved. thanks for finding the issue.
The IPF versions (0912, 0913) have a weird issue: the sprite of the "little person" is not visible. Starting the game with the A500+ configuration solves this. More info on this thread: http://eab.abime.net/showthread.php?t=45445