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developer | Sphinx |
thevoice |
game_name | Future Shock |
[Importer] |
hol_url | [Importer] | |
lemon_url | thevoice | |
longplay_url | thevoice | |
platform | Amiga |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
FrodeSolheim |
publisher | Amiga Fun (MC Publications) |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1991 |
thevoice |
_type | 1 |
[Janitor] |
__link_name | future-shock |
FrodeSolheim |
__long_description | The Master of Darkness has taken the possession of the Diamond Goodness splitting it into a thousand pieces and hiding them in his underground caves. Fear and terror are spreading since Diamond of Goodness doesn’t emit it’s positive energy anymore. As the best commander of the Federation, you are charged with the task of collecting the pieces of the diamond.
“Future Shock” is composed of three different levels which have to be flown through. Each level consist of several screens (horizontal and vertical). Collect in each setting up to nine diamonds eliminating as many adversaries as possible. As soon as you get all the diamonds, you automatically move onto the next level. |
levellord |
front_sha1 | levellord | |
__custom_cover | Fanart cover for Future Shock |
levellord |
dh0_sha1 | 61b621aa30bdb2a7c6116ac486e7d16784deaf35 |
[Importer] |
fast_memory | 8192 |
[Importer] |
file_list | [{"name": "DH0/FutureShock/Disk.1", "sha1": "489efaf3f7bddf5d29ce971955e0b81c06bdfb90", "size": 901120}, {"name": "DH0/FutureShock/FutureShock.slave", "sha1": "104ac05ad88501e68986b83cfa388976895142a1", "size": 936}, {"name": "DH0/FutureShock/ReadMe", "sha1": "fbafed89f699387a9a778161e743b9d6f9e4a84d", "size": 831}] |
[Importer] |
kickstart | 2.0+ |
[Importer] |
languages | en |
thevoice |
parent_uuid | fc74a844-c217-536c-845a-718580f570b8 |
[Importer] |
platform | Amiga Amiga |
[Importer] |
variant_name | WHDLoad, v1.1 |
[Importer] |
whdload_archive | FutureShock_v1.1 |
[Importer] |
whdload_args | FutureShock.slave PRELOAD |
[Importer] |
whdload_icon | FutureShock/FutureShock.info |
[Importer] |
whdload_url | [Importer] | |
whdload_version | [Importer] | |
x_name | FutureShock (Amiga, WHDLoad, v1.1) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2019-04-22 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "FutureShock.ipf", "sha1": "6ebc88a4efee58877ba77f4e1237c9547d219868", "size": 1049612}] |
[Importer] |
floppy_list | Disk 1.ipf: 6ebc88a4efee58877ba77f4e1237c9547d219868 |
[Importer] |
languages | en |
thevoice |
parent_uuid | fc74a844-c217-536c-845a-718580f570b8 |
[Importer] |
platform | Amiga Amiga |
[Importer] |
protection | None |
thevoice |
variant_name | IPF, Amiga Fun Issue 5, 2783 |
[Importer] |
x_name | Future Shock (Amiga, TOSEC, IPF, 1991-03, MC Publications, Amiga Fun Issue 5, 2783) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2015-08-23 |
[Importer] |
__source | Commodore Amiga - Coverdisks - SPS (TOSEC-v2015-04-23_CM) |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):