Navigation:

Deep Space Amiga

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        8f537378-ab26-5e9a-8f1f-a9c64f86fa17
        Developer

        Deep Space

        chip_memory
        tomse
        front_sha1 spinmaster
        game_name
        Deep Space
        [Importer]
        hol_url [Importer]
        lemon_url thevoice
        mobygames_url thevoice
        platform
        Amiga
        [Importer]
        players
        1
        thevoice
        publish
        1
        tomse
        publisher
        Psygnosis
        thevoice
        screen1_sha1 tomse
        screen2_sha1 tomse
        screen3_sha1 tomse
        screen4_sha1 tomse
        screen5_sha1 tomse
        tags thevoice
        title_sha1 tomse
        year
        1986
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 spinmaster
        __link_name
        deep-space
        FrodeSolheim
        __long_description
        Deep Space is an early spaceflight action-simulation game in which the player is an owl-headed "freelance buccaneer", piloting a long-range space fighter on a search-and-destroy raid into alien space to destroy the enemy mothership. On the way, the player dogfights simple 3D-rendered enemy ships and uses a cargo scoop to pick up and apprehend their squirming alien pilots after they have ejected. The game features a lavishly-detailed cockpit with a significant level of complex functionality controlled by mouse and keyboard input aside the standard joystick flight control. It is rendered in a peculiar art style that will be familiar to players of other Psygnosis games. Deep Space is played in single sessions; there is no campaign mode. During the course of the game, in addition to combat with enemy ships and observation posts, the player can also expect to face minefields and asteroids. If the player is broke and runs out of fuel, they can skim fuel from a gas giant, though this is difficult and risky. Each enemy ship or observation post destroyed, alien or enemy satellite scooped, and explosive mine cleared earns the player credits which can either be spent on ordering repair drones, refuel drones or powerful quark bombs, or accumulated toward the final score earned after destruction of the mothership. The game can be played in five different star systems, each with its own map, that represent different levels of difficulty.
        spinmaster