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Crystal Kingdom Dizzy Amiga

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Posted by nexusle at 2013-01-05 11:03:53:

I have contacted Heinz Wrobel in the hope, that we get the permission to redistribute SetPatch with the FS-Tools


Posted by FrodeSolheim at 2013-01-05 10:22:38:

I think I will create support for automatically extracting SetPatch from Workbench 3.1 ADFs, so the user only needs to have scanned a recognized WB disk, and the Launcher will automatically extract SetPatch and copy it to the temporary drive before starting the game...


Posted by FrodeSolheim at 2013-01-05 10:21:27:

I downloaded the SetPatch archive, but a text file inside says "You may NOT modify it in any way and you may NOT upload it whereever you feel like." and "UNLESS SPECIFICALLY NOTED OTHERWISE, THIS SOFTWARE IS NEVER FREELY REDISTRIBUTABLE.


Posted by nexusle at 2013-01-05 09:23:21:

TODO: Hi Frode,

as SetPatch is available in AMINET, I think you can bundle it with the Launcher. http://aminet.net/util/boot/SetPatch_43.6b.lha


Posted by FrodeSolheim at 2013-01-04 22:47:02:
Quote:
WHDLoad version only seems to start with 3.0 or above

The variant works as is, but some WHDLoad games won't start properly unless SetPatch is run first. Copy SetPatch (from Workbench 3.1) to Documents/FS-UAE/WHDLoad/C/SetPatch and it should work. The launcher will probably in the future warn about this / help install SetPatch correctly unless another good workaround is found.


Posted by thundercato at 2013-01-04 22:32:49:

WHDLoad version only seems to start with 3.0 or above


Posted by nexusle at 2012-12-28 13:07:48:

WHDLoad version only works with executed SetPatch command