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developer | Distinctive |
thevoice |
front_sha1 | manelcruz | |
game_name | Bill Elliott's NASCAR Challenge |
[Importer] |
hol_url | [Importer] | |
lemon_url | thevoice | |
mobygames_url | thevoice | |
platform | Amiga |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Gametek / Konami |
thevoice |
screen1_sha1 | manelcruz | |
screen2_sha1 | manelcruz | |
screen3_sha1 | manelcruz | |
screen4_sha1 | manelcruz | |
screen5_sha1 | manelcruz | |
tags | [Janitor] | |
title_sha1 | manelcruz | |
year | 1991 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | aad6c1c9e8fdeeae2f9486873cfd24ea9a45c721 1024x1315 |
spinmaster |
__link_name | bill-elliotts-nascar-challenge |
FrodeSolheim |
__long_description | The signature of former champion Bill Elliott adorns one of the first few NASCAR racing games. There are six tracks, including favorites such as Watkins Glen and Talladega. The game is played through an in car view. Aerodynamic modifications and the drafting effect are incorporated. It features a practice mode as well as full races. Many brand name cars from Pontiac and Ford, fully customizable. Track details are flat shaded polygons. Instant replays are controlled by a VCR-style system. |
thevoice |
chip_memory | 1024 |
thevoice |
file_list | [{"name": "Bill Elliott's NASCAR Challenge_Disk1.adf", "sha1": "f7b421fee5bce95102619cd203287c2b7706537f", "size": 901120}, {"name": "Bill Elliott's NASCAR Challenge_Disk2.adf", "sha1": "aaf06effc455e58d176c5695d1678aff3dc35edd", "size": 901120}] |
[Importer] |
floppy_list | Disk 1.adf: f7b421fee5bce95102619cd203287c2b7706537f, Disk 2.adf: aaf06effc455e58d176c5695d1678aff3dc35edd |
[Importer] |
languages | en |
thevoice |
parent_uuid | 8e026fd6-2e8a-50ef-8e29-191357799d4b |
[Importer] |
platform | Amiga Amiga |
[Importer] |
tag_gamebase | 2.1 |
[Importer] |
variant_name | ADF, GameBase |
[Importer] |
x_name | bill elliott's nascar challenge Amiga, ADF, GameBase |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-01-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):