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Atom Smasher Amiga

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        4f23cebe-5039-5e61-b03f-c9d45552a39b
        Developer

        Atom Smasher

        front_sha1 levellord
        game_name
        Atom Smasher
        [Importer]
        hol_url [Importer]
        lemon_url thevoice
        mobygames_url thevoice
        platform
        Amiga
        [Importer]
        players
        1 - 2 (2)
        thevoice
        publish
        1
        FrodeSolheim
        publisher
        CLR Licenceware
        thevoice
        screen1_sha1 manelcruz
        screen2_sha1 manelcruz
        screen3_sha1 manelcruz
        screen4_sha1 manelcruz
        screen5_sha1 manelcruz
        tags thevoice
        title_sha1 manelcruz
        year
        1992
        thevoice
        _type
        1
        [Janitor]
        __custom_cover
        Crafted quick cover for this game.
        levellord
        __link_name
        atom-smasher
        FrodeSolheim
        __long_description
        The basic idea behind this one comes from Pengo, with a maze containing various arrangements of blocks as well as several baddies, who are all one square in size. You kill them by firing blocks at them, which carry on moving until they hit a bad guy (in which case both are destroyed and you get some points) or another block (in which case it comes to a stop). The way the level layouts change as you play allows you to potentially box in some enemies, so you can deal with them gradually. There are also exploding bad guys (drawn as Lemmings), so watch out for the warning as they prepare. Some blocks are icy, meaning that they can't be pushed, and they destroy any block that hits them. Collectible power ups include a short-term baddy-freeze and short-term invincibility. There's a co-operative 2-player mode, in which you can, unusually, harm your team-mate. An extremely sophisticated editor was tucked away in the game, allowing you to not only design a maze and position the baddies (including regenerating ones, set to come in at any interval), but also change their speed and how frequently they fire hazards out.
        levellord
        __problem_screens
        FrodeSolheim
        f16f9ffd-715e-5b2d-80ec-da4b86f9bb3c

        WHDLoad, v1.0

        dh0_sha1
        7d9043f3744d83f5bc505d914217428496ea2b76
        [Importer]
        fast_memory
        8192
        [Importer]
        file_list
        [{"name": "DH0/AtomSmasher/ASHiScrs", "sha1": "85cf8fc97157aee4400e42c1a48967cf7b3377b9", "size": 675}, {"name": "DH0/AtomSmasher/AtomSmasher", "sha1": "d84081f80c5da7c1f88b2f98a0f4c27037165fc2", "size": 277112}, {"name": "DH0/AtomSmasher/AtomSmasher.Slave", "sha1": "4ef89e313eba04360b22b80507e7e04c5e90a436", "size": 992}, {"name": "DH0/AtomSmasher/CheatCodes", "sha1": "0a01abf018fe09de39f35c6d6e598861a23b1761", "size": 2984}, {"name": "DH0/AtomSmasher/ReadMe", "sha1": "3349ab2ee2e2a5050f83f7f5ddf7007ed91392a2", "size": 1276}]
        [Importer]
        kickstart
        2.0+
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        4f23cebe-5039-5e61-b03f-c9d45552a39b
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        variant_name
        WHDLoad, v1.0
        [Importer]
        whdload_archive
        AtomSmasher_v1.0
        [Importer]
        whdload_args
        AtomSmasher.slave PRELOAD
        [Importer]
        whdload_icon
        AtomSmasher/AtomSmasher.info
        [Importer]
        whdload_url [Importer]
        whdload_version
        [Importer]
        x_name
        AtomSmasher (Amiga, WHDLoad, v1.0)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2019-04-22
        [Importer]

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