Navigation:
Click on an image to upload and/or replace an image.
Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.
description | As the name implies, 3D Galax takes the Space Invaders/Galaxian concept into the third dimension. |
manelcruz |
front_sha1 | levellord | |
game_name | 3D Galax |
[Importer] |
hol_url | [Importer] | |
lemon_url | thevoice | |
mobygames_url | thevoice | |
platform | Amiga |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Gremlin |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
thelegacy_url | thevoice | |
title_sha1 | thevoice | |
year | 1989 |
thevoice |
_type | 1 |
[Janitor] |
__custom_cover | Crafted quick cover using in-game GFX. |
levellord |
__link_name | 3d-galax |
FrodeSolheim |
__long_description | As the name implies, 3D Galax takes the Space Invaders/Galaxian concept into the third dimension. Seen from a first-person cockpit perspective and utilizing flat-shaded polygonal graphics, waves of aliens advance towards the player and must be destroyed with a laser cannon. Unlike in the originals, the aliens never shoot back: the only danger they pose is that of crashing into the player. If any aliens from a wave survive an attack run by not being destroyed before they pass the player, they will try again and again, until either the entire wave or the player is destroyed. The alien formations change every four waves, but not before a bonus stage involving navigating an asteroid field is passed. |
levellord |
dh0_sha1 | 771df79d6d1a1667e5a375b546f139e5b446ec2b |
[Importer] |
fast_memory | 8192 |
[Importer] |
file_list | [{"name": "DH0/3DGalax/3DGalax.Slave", "sha1": "79d5a194a6532b6897d074230ce4a3818fe4cbfd", "size": 932}, {"name": "DH0/3DGalax/ReadMe", "sha1": "48ed3fd5dfa90891d47d244a33e8edd45c15701a", "size": 1564}, {"name": "DH0/3DGalax/data/3DGalax.boot", "sha1": "8daddcabea85343c0cf7edcca902651077b2667a", "size": 6000}, {"name": "DH0/3DGalax/data/3DGalax.game", "sha1": "f7cba61105d6d4ad2b34affb7cfecd6c9a9ed051", "size": 402000}, {"name": "DH0/3DGalax/data/3DGalax.highs", "sha1": "6ca42a612175db5713319bad8957ef340627541b", "size": 160}, {"name": "DH0/3DGalax/data/3DGalax.raw", "sha1": "a09f671f98c34241709aba8500378c6f920034c6", "size": 32000}] |
[Importer] |
kickstart | 2.0+ |
[Importer] |
languages | en |
thevoice |
parent_uuid | 6bb45b23-bab5-57b0-ae95-ea8cf5a5a439 |
[Importer] |
platform | Amiga Amiga |
[Importer] |
variant_name | WHDLoad, v1.0, 1085 |
[Importer] |
whdload_archive | 3DGalax_v1.0_1085 |
[Importer] |
whdload_args | 3DGalax.slave Preload |
[Importer] |
whdload_icon | 3DGalax/3DGalax.info |
[Importer] |
whdload_url | [Importer] | |
whdload_version | [Importer] | |
x_name | 3DGalax (Amiga, WHDLoad, v1.0, 1085) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2019-04-22 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "3D Galax.adf", "sha1": "ea0d4e5489b27e974626f682b8964412a773b470", "size": 901120}] |
[Importer] |
floppy_list | Disk 1.adf: ea0d4e5489b27e974626f682b8964412a773b470 |
[Importer] |
languages | en |
thevoice |
parent_uuid | 6bb45b23-bab5-57b0-ae95-ea8cf5a5a439 |
[Importer] |
platform | Amiga Amiga |
[Importer] |
tag_gamebase | 2.1 |
[Importer] |
variant_name | ADF, GameBase |
[Importer] |
x_name | 3d galax Amiga, ADF, GameBase |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-01-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):