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    0ee951e3-5587-51e8-b804-c91a9fd6fa77

    Final Fight

    amigamemo_url Retro-Nerd
    banner_sha1 spinmaster
    developer
    Creative Materials
    TCD
    front_sha1 CPCMaster
    game_name
    Final Fight
    [Importer]
    hol_url [Importer]
    languages
    en
    TCD
    lemon_url Retro-Nerd
    longplay_url spinmaster
    mobygames_url Retro-Nerd
    platform
    Amiga
    [Importer]
    players
    1 - 2 (2)
    [TCD]
    publish
    1
    [Janitor]
    publisher
    U.S. Gold
    TCD
    screen1_sha1 TCD
    screen2_sha1 TCD
    screen3_sha1 TCD
    screen4_sha1 TCD
    screen5_sha1 TCD
    tags thevoice
    title_sha1 TCD
    wikipedia_url Retro-Nerd
    year
    1991
    TCD
    _type
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    [Janitor]
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    __link_name
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    FrodeSolheim
    __long_description
    >When Haggar became Mayor of Metro City, he thought he'd put his street  >fighting days behind him for good. No such luck - his delectable  >daughter, Jessica's, been kidnapped by the lawless Mad Gear Gang and  >Hagger must face his Final Fight! >Simultaneous 2-player option. >Choose from 3 different characters - all hardened streetfighters. >FINAL FIGHT - NOTHING HITS HARDER!  > -- <cite>Game Box</cite> ***Final Fight*** is a side-scrolling beat-'em-up produced by Capcom.  Originally released as an arcade game in 1989, it was the seventh  title released for the CP System hardware. Set in the fictional  Metro City, the player controls one of three characters—former pro  wrestler and newly elected mayor Mike Haggar, his daughter's boyfriend  Cody, and Cody's best friend Guy—as they set out to defeat the Mad  Gear gang and rescue Haggar's young daughter Jessica. The game began development as a sequel to the original Street Fighter  released in 1987, but the genre was switched from a fighting game to  a beat 'em up and the title was changed following the success of  Double Dragon. The Final Fight development team later worked on the  original Street Fighter II and some of the characters from Final Fight  later appeared as playable fighters in other entries of the franchise  such as the Street Fighter Alpha sub-series. Final Fight was ported to various home consoles such as the  Super Nintendo Entertainment System and was followed by a few  sequels. The total sales of the Final Fight series have totalled  3.4 million units. U.S. Gold released ports of Final Fight for the Amiga, Atari ST,  Commodore 64, ZX Spectrum and Amstrad CPC for the European market in  1991. These ports were developed by Creative Materials. In February  1993, the ZX Spectrum version was released as part of the Super Fighter compilation with Pit Fighter and WWF WrestleMania. Source:[Wikipedia](http://en.wikipedia.org/wiki/Final_Fight)
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    [Importer]
    kickstart
    2.0+
    [Importer]
    parent_uuid
    0ee951e3-5587-51e8-b804-c91a9fd6fa77
    [Importer]
    platform
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    [Importer]
    variant_name
    WHDLoad, v1.7, 1329
    [Importer]
    whdload_archive
    FinalFight_v1.7_1329
    [Importer]
    whdload_args
    FinalFight.Slave PRELOAD
    [Importer]
    whdload_url [Importer]
    x_name
    FinalFight (Amiga, WHDLoad, v1.7, 1329)
    [Importer]
    _type
    2
    [Importer]

    Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

    front image
    __back image
    title image
    banner image
    screen1 image
    screen2 image
    screen3 image
    screen4 image
    screen5 image
    2c63f04e-f68d-5e4d-b700-550d0df2fae1
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    WHDLoad, v1.6, 512k, 1329

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    [Importer]
    fast_memory
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    [Importer]
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    [Importer]
    kickstart
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    [Importer]
    parent_uuid
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    thevoice
    platform
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    [Importer]
    variant_name
    WHDLoad, v1.6, 512k, 1329
    [Importer]
    whdload_archive
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    [Importer]
    whdload_args
    FinalFight512k.Slave PRELOAD
    [Importer]
    whdload_icon
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    [Importer]
    whdload_url [Importer]
    whdload_version
    [Importer]
    x_name
    FinalFight (Amiga, WHDLoad, v1.6, 512k, 1329)
    [Importer]
    _type
    2
    [Janitor]
    __imported
    2019-04-22
    [Importer]

    Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

    front image
    __back image
    title image
    banner image
    screen1 image
    screen2 image
    screen3 image
    screen4 image
    screen5 image
    87bf032f-2369-547b-988a-0048a15b2487
    Languages

    WHDLoad, v1.7, 512k, 1329

    dh0_sha1
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    [Importer]
    fast_memory
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    [Importer]
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    [{"name": "Final Fight (1991)(U.S. Gold)(Disk 1 of 2)[cr CSL][t +6 LGD].adf", "sha1": "e77df364967eb07c769f5d56441f62882663731d", "size": 901120}, {"name": "Final Fight (1991)(U.S. Gold)(Disk 2 of 2)[cr CSL].adf", "sha1": "d48d4f8735805e255b264647d0dcb7ad43bb4bcb", "size": 901120}]
    [Importer]
    floppy_list
    Disk 1.adf: e77df364967eb07c769f5d56441f62882663731d, Disk 2.adf: d48d4f8735805e255b264647d0dcb7ad43bb4bcb
    [Importer]
    parent_uuid
    0ee951e3-5587-51e8-b804-c91a9fd6fa77
    [Importer]
    platform
    Amiga Amiga
    [Importer]
    publish
    0 1
    [Janitor]
    tag_gamebase
    2.1
    [Importer]
    tag_tosec
    2012-12-24
    [Importer]
    variant_name
    ADF, cr CSL, t +6 LGD
    [Importer]
    variant_notice
    This variant doesn't let you progress after the level inside the subway.
    TCD
    x_name
    Final Fight (Amiga, TOSEC, ADF, 1991, U.S. Gold, cr CSL, t +6 LGD)
    [Importer]
    _status
    -39
    TCD
    _type
    2
    [Janitor]
    __imported
    2013-04-22
    [Importer]
    __source
    Commodore Amiga - Games - [ADF] (TOSEC-v2012-12-24_CM)
    [Importer]

    Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

    front image
    __back image
    title image
    banner image
    screen1 image
    screen2 image
    screen3 image
    screen4 image
    screen5 image