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Road Runner Commodore 64

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Road Runner

developer
Canvas - James Bagley, Dawn Drake, Martin Holland, Kevin Connelly, Scott Johnson & Fred Gray
CPCMaster
game_name
Road Runner
[Importer]
languages
en
CPCMaster
lemon_url CPCMaster
platform
c64
[Importer]
players
1
CPCMaster
publish
0
[Importer]
publisher
U.S. Gold Ltd.
CPCMaster
wikipedia_url CPCMaster
year
1987
CPCMaster
_type
1
[Janitor]
__long_description
>An arcade smash hit that has finally trapped cartoon's most elusive  >character, Road Runner. Experience the speed and excitement of the  >classic encounters of our hero and the cunning, conniving Wile E. Coyote  >through many action packed levels. > -- <cite>Cassette cover</cite> ***Road Runner*** is a variant of the platformer genre, based on the  Wile E. Coyote and Road Runner shorts. It was developed and released  by Atari Games in 1985. ***Gameplay*** The player controls Road Runner, who is chased by Wile E. Coyote. In  order to escape, Road Runner runs endlessly to the left. While avoiding  the coyote, the player must pick up bird seeds on the street, avoid  obstacles like cars, and get through mazes. Sometimes Wile E. Coyote  will just run after the Road Runner, but he occasionally uses tools  like rockets, roller skates, and pogo-sticks. ***Ports*** Road Runner was ported to the Amstrad CPC, Atari 2600, Atari ST,  Commodore 64, DOS, Sinclair ZX Spectrum, and NES. Like other NES  games released by Tengen, the NES version of Road Runner was released  in an unlicensed cartridge. Source:[Wikipedia](http://en.wikipedia.org/wiki/Road_Runner_%28video_game%29)
CPCMaster