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Death Bringer - The Knight of Darkness TurboGrafx-CD

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        b31f3d9c-469b-43c6-b779-70b825380431

        Death Bringer - The Knight of Darkness

        developer
        Renovation Game
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Death Bringer - The Knight of Darkness
        [Importer]
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        tgcd
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        thevoice
        publisher
        Telenet Japan
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags thevoice
        title_sha1 jyanncorp
        year
        1990
        jyanncorp
        _refresh
        5
        [Importer]
        _type
        1
        [Importer]
        __back_sha1 jyanncorp
        __long_description
        A powerful wizard, yearning for even more power, has found a sacred book that granted him command over armies of demons and men. Possessed by the desire to conquer and to destroy, he orders his armies to set cities on fire, massacring the citizens. But one nameless hero, the protagonist of this game, has to stand up against the evil. Leaving Soron, his home village, the hero embarks on a journey to find companions and to face together the forces of darkness. Despite being a Japanese game, Death Bringer is more similar to Western RPGs of the time than to their Japanese counterparts, even though it has anime-style character graphics. It is less event-oriented than Japanese games and focuses on exploration. The gameplay is somewhat similar to Pandora's RPG of the same name, even though the two games are unrelated. Both friendly and hostile areas are pseudo-3D, maze-like environments, like in Bard's Tale games. Enemy encounters, however, are handled more similarly to those of Ultima: the enemies appear on the exploration screen, and the battle initiates only if the player character approaches the enemy. The battles take place on a top-down field; the heroes and the enemies move around, but the player can't navigate the characters manually: it is only possible to issue commands such as "Attack", "Use Magic", etc. The game has a day/night cycle. Party members (up to three, excluding the hero) have to be sought out in various cities, rather then joining the hero for plot-related reasons.
        jyanncorp
        3e15d6f0-19b0-53ac-9d82-f9223998c3cc

        CUE, Japan

        cue_sheets
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        [Importer]
        file_list
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        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        b31f3d9c-469b-43c6-b779-70b825380431
        [Importer]
        platform
        tgcd tgcd
        [Importer]
        tag_redump
        2021-05-17
        [Importer]
        variant_name
        CUE, Japan
        [Importer]
        x_name
        Death Bringer - The Knight of Darkness, CUE, Japan, Redump
        [Importer]
        _refresh
        5
        [Importer]
        _type
        2
        [Importer]
        __imported
        2017-09-18
        [Importer]

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