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A-Train Amiga

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Post a new comment to participate in the discussion on how this game should be configured, or to add relevant information regarding the use of these configurations.

Posted by thevoice at 2018-01-04 17:21:50:

removed the global 1024kb chip memory. this will prevent the a1200 whdload slaves to have only 1mb chip mem instead of 2mb.


Posted by FrodeSolheim at 2014-02-02 07:53:41:

Existing screenshots were wrong (missing pixel rows/columns, probably scaled with a neareast filter) and are removed.


Posted by thevoice at 2013-03-08 18:36:13:

@frode ipf works now, but we kinda miss the game&construction kit whdload variant smiley


Posted by FrodeSolheim at 2013-03-08 18:23:58:

@thevoice that shouldn't be necessary i think, I have now (after your comment) fixed the floppy order so it boots from the low-res disk smiley


Posted by thevoice at 2013-03-08 17:39:12:

IPF versions require [WB]


Posted by FrodeSolheim at 2013-01-16 17:56:00:

The end result (without specifying chip_memory = 2048 in the WHDLoad variant) would then be an A1200 with only 1MB chip, since chip_memory = 1024 would be inherited from the main entry. This is not a bug. Anyway, perhaps A1200 should be default model for all variants as the game will be smoother and faster then. Note: the t +1 CMX version must then explicitly use A500, since the trainer intro does not work on newer Amigas.


Posted by nexusle at 2013-01-16 04:56:55:

Hi Frode. As you have remove the chip memory setting globally, ONLY the WHDLoad version 1.1 works with HiRes. There are in every floppy variant the ability for HiRes. So I set back chip memory to 1024 and set specially chip memory to 2048 to the A1200 settings. Why the global setting of chip memory lowers the A1200 setting? I thought the variant setting will override the global setting?! Just a bug??


Posted by FrodeSolheim at 2013-01-15 23:54:05:

TODO: Perhaps implement support for something like chip_memory = 1024+ (will only increase chip memory to this size if needed, never lower it).


Posted by FrodeSolheim at 2013-01-15 23:53:19:

I set A1200 for the 1.1 (HiRes) version so it won't be so slow. Also set fast_memory to 1024 (must be a multiple of 1024 so 512 did not work). I removed chip_memory = 1024. This had the side-effect of lowering chip_memory to 1024 for the A1200 / WHDLoad version (could of course explicitly specify chip_memory = 2048 for the WHDLoad version).


Posted by nexusle at 2013-01-15 05:57:48:

Have set "CUSTOM2=1" to play the WHDLoad version 1.1 in HiRes. This key only works in version 1.1


Posted by nexusle at 2013-01-11 08:29:12:

As seen on the cover, the HighRes version also requires 512KB Fast RAM. I've set it globally


Posted by nexusle at 2012-12-29 11:17:45:

HiRes version needs 1MB chip memory to work, so I've set it globally for this game.


Posted by nexusle at 2012-12-29 10:39:36:

TODO: Disk order for IPF versions must be fixed. LoRes Disk is disk 1 and must be in DF0:, because HiRes Disk have also a bootblock.


Posted by nexusle at 2012-12-23 08:16:46:

@Frode: What, if we have more then one publisher?! Should we set all in this kind: "Ocean, Maxis"?