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description | Cacoma Knight is a hybrid of action and puzzle elements. At the beginning you must choose between either Jack, Jean or RB93 as your character as you compete to purify the most land |
jyanncorp |
developer | Affect |
thevoice |
front_sha1 | f366f17e9dab6aa5c6f89e62d853c694f43b1269 2100x1534 |
jyanncorp |
game_name | Cacoma Knight in Bizyland |
[Importer] |
game_name_jp | Cacoma Knight |
FrodeSolheim |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | snes |
[Importer] |
players | 1 - 2 (2) |
thevoice |
publish | 1 |
FrodeSolheim |
publisher | SETA |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1993 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | 7feec3ba4ec88e8bfc0918eded44857b1202b78f 2100x1534 |
jyanncorp |
__link_name | cacoma-knight-in-bizyland |
FrodeSolheim |
__long_description | The people of Bizyland were hard-working and prosperous. However, Wagamama, the queen of Lasyland was jealous and used the power of her magic mirror. The spell that was cast would switch the realms of Bizyland and Lasyland around. The only people left unaffected by the spell were those who were not hard-working: notably the king of Bizyland as well as two children and a robot who were playing that day. Using the king's magic chalk, they must travel over Lasyland and restore enough of a percentage of each area so as to break the spell over each region.
Cacoma Knight is a puzzle-painting game. Choosing one of the three characters, the player will begin each level only able to move around the edges. The player can start using the chalk to move away from the edges and draw a line over the darkened area and reach another edge. Once a section (always the smaller) is "chalked off" from the rest, it will be restored. Any treasure chests revealed will be opened for points bonuses. Different enemies will walk along the chalk lines or fly in between them. They can be destroyed by being in a section of the screen when it is restored. |
jyanncorp |
file_list | [{"name": "Cacoma Knight in Bizyland (USA).sfc", "sha1": "d5502cbb7a86b214867a43675f5ca64ed45478ca", "size": 524288}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 42d21461-c130-490b-b12b-5d4f3121d904 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, USA |
[Importer] |
x_name | Cacoma Knight in Bizyland, SFC, USA, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Merged |
FrodeSolheim |
game_name | Cacoma Knight Cacoma Knight in Bizyland |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 42d21461-c130-490b-b12b-5d4f3121d904 |
FrodeSolheim |
platform | snes snes |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Cacoma Knight (Japan).sfc", "sha1": "26ee05b1ddf26bd0cd00c652024a21499f31a0ce", "size": 524288}] |
[Importer] |
front_sha1 | 5219239ced8d3bfd1d25f159d53e420893b05e14 819x1500 f366f17e9dab6aa5c6f89e62d853c694f43b1269 2100x1534 |
jyanncorp |
languages | ja |
thevoice |
parent_uuid | 42d21461-c130-490b-b12b-5d4f3121d904 |
FrodeSolheim |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, Japan |
[Importer] |
x_name | Cacoma Knight, SFC, Japan, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):