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Micro Machines Master System

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        a57e26e1-c41e-4f38-a145-1b92cd6a10d6

        Micro Machines

        developer
        Codemasters
        killergorilla
        front_sha1 jyanncorp
        game_name
        Micro Machines
        [Importer]
        longplay_url thevoice
        mobygames_url FrodeSolheim
        platform
        sms
        [Importer]
        players
        1 - 2 (2)
        killergorilla
        publish
        1
        FrodeSolheim
        publisher
        Codemasters
        killergorilla
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags [Janitor]
        title_sha1 thevoice
        wikipedia_url killergorilla
        year
        1993
        killergorilla
        _type
        1
        [Janitor]
        __back_sha1 killergorilla
        __link_name
        micro-machines
        FrodeSolheim
        __long_description
        If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on. These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework. Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life. The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.
        jyanncorp
        05f77c99-0b94-5707-908a-d1c55f84596b

        SMS, Europe

        file_list
        [{"name": "Micro Machines (Europe).sms", "sha1": "425621f350d011fd021850238c6de9999625fd69", "size": 262144}]
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        a57e26e1-c41e-4f38-a145-1b92cd6a10d6
        [Importer]
        platform
        sms sms
        [Importer]
        tag_nointro
        2021-04-09
        [Importer]
        variant_name
        SMS, Europe
        [Importer]
        x_name
        Micro Machines, SMS, Europe, No-Intro
        [Importer]
        _type
        2
        [Janitor]

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