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The Bugs Bunny Crazy Castle Nintendo

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    195ce7a9-353d-40ba-af8d-62efdf5016d0

    The Bugs Bunny Crazy Castle

    description
    The first in a series of action-puzzle platformers featuring licensed cartoon characters. As Bugs Bunny, players must use careful maneuvering and power-ups to avoid enemies and collect carrots to advance.
    jyanncorp
    developer
    Kemco
    thevoice
    front_sha1 jyanncorp
    game_name
    The Bugs Bunny Crazy Castle
    FrodeSolheim
    giantbomb_url jyanncorp
    longplay_url thevoice
    mobygames_url thevoice
    platform
    nes
    [Importer]
    players
    1
    thevoice
    publish
    1
    thevoice
    publisher
    Kemco/Seika
    thevoice
    screen1_sha1 thevoice
    screen2_sha1 thevoice
    screen3_sha1 thevoice
    screen4_sha1 thevoice
    screen5_sha1 thevoice
    sort_key
    bugs bunny crazy castle
    jyanncorp
    tags jyanncorp
    title_sha1 thevoice
    wikipedia_url thevoice
    year
    1989
    thevoice
    _type
    1
    [Janitor]
    __back_sha1 jyanncorp
    __link_name
    the-bugs-bunny-crazy-castle
    FrodeSolheim
    __long_description
    Honey Bunny has been taken captive and Bugs Bunny is off to rescue her. Bugs has to contend with those rascals Daffy Duck, Sylvester, Wiley Coyote, and Yosemite Sam who intend to stop him from completing this task. The game consists of sixty levels. Bugs must collect all the carrots on a level to beat it. This is not as straight forward as it seems as levels are typically maze like with many stairs and pipes that have to be navigated for Bugs to find all the carrots. Also, while Bugs is trying to find his way he'll have enemies constantly chasing him. He can deal with these enemies by pushing heavy objects on top of them or find boxing gloves that let him punch his adversaries. Bugs can also find an item called Magic Carrot Juice which gives him temporary invincibility. This version should not be confused with the same titled Game Boy version which has its own unique level layouts.
    jyanncorp
    9bd270f9-7737-5c64-a3e2-c490e2f4b4ec

    NES, USA

    file_list
    [{"name": "Bugs Bunny Crazy Castle, The (USA).nes", "sha1": "94b1e56b1745a84872f0f8c28b5866daed19c337", "size": 98304}]
    [Importer]
    ines_header
    4e45531a040410000000000000000000
    [Importer]
    languages
    en
    thevoice
    nes_model
    ntsc
    [Importer]
    parent_uuid
    195ce7a9-353d-40ba-af8d-62efdf5016d0
    [Importer]
    platform
    nes nes
    [Importer]
    publish
    1 (inherited)
    [Importer]
    tag_nointro
    2021-05-08
    [Importer]
    variant_name
    NES, USA
    [Importer]
    x_name
    Bugs Bunny Crazy Castle, The, NES, USA, No-Intro
    [Importer]
    _type
    2
    [Importer]

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    f8ec799a-4d08-4599-9da8-46eb2d8bcc20

    Bugs Bunny Fun House

    disable
    Merged
    [System]
    game_name
    Bugs Bunny Fun House The Bugs Bunny Crazy Castle
    [Importer]
    languages
    en
    thevoice
    parent_uuid
    195ce7a9-353d-40ba-af8d-62efdf5016d0
    thevoice
    platform
    nes nes
    [Importer]
    publish
    0 1
    [Importer]
    _type
    16
    [System]

    Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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    b7606661-908b-5d7e-8af3-511c4990b3fc

    NES, USA, Beta

    disable
    Beta
    [Importer]
    file_list
    [{"name": "Bugs Bunny Fun House (USA) (Beta).nes", "sha1": "00293fe817fcf7c242c08d27be2a8f0a157edf28", "size": 262144}]
    [Importer]
    ines_header
    4e45531a081010000000000000000000
    [Importer]
    languages
    en
    thevoice
    nes_model
    ntsc
    [Importer]
    parent_uuid
    195ce7a9-353d-40ba-af8d-62efdf5016d0
    thevoice
    platform
    nes nes
    [Importer]
    publish
    0 1
    [Importer]
    tag_nointro
    2021-05-08
    [Importer]
    variant_name
    NES, USA, Beta
    [Importer]
    x_name
    Bugs Bunny Fun House, NES, USA, Beta, No-Intro
    [Importer]
    _type
    2
    [Importer]

    Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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