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Takeshi no Chōsenjō Nintendo

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        ddb53353-d0df-4af1-b581-c157b40ea2c6

        Takeshi no Chōsenjō

        description
        Known outside of Japan as "Takeshi's Challenge", this game is an unconventional action-adventure platformer created by famous Japanese comedian Beat Takeshi. Along with its open world exploration and mature themes, the game is known for its unorthodox game progression (where the game can easily be made unwinnable).
        jyanncorp
        developer
        Taito
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Takeshi no Chōsenjō
        jyanncorp
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        nes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        Taito
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        wikipedia_url jyanncorp
        year
        1986
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Takeshi no Chousenjou (loosely translated to "Written Challenge of Takeshi", known in-game as Chousenjou FROM BEAT TAKESHI, and better known outside of Japan as Takeshi's Challenge) is a comedic action-adventure side-scrolling platformer developed and published by Taito for the Family Computer exclusively in Japan on December 10, 1986. It was designed by Japanese comedian Takeshi Kitano (under his stage name Beat Takeshi) and is infamous for its masochistic design philosophies, as noted in the game's box artwork (where "common sense does not exist"). Normally progressing through the game requires much trial and error, forcing players to perform a specific yet ambiguous set of actions (with many chances of making the endgame unreachable). Players control a simple salaryman in a fictional Japanese city. Through its open world sandbox gameplay structure (one of the earliest games to do so), players can freely roam around the city and let the salaryman interact with people (including his family and his boss) and places (including a pachinko parlor, a karaoke bar, and a bank). The game also includes the ability to attack pedestrians and other NPCs (triggering a police chase if the player murders an NPC). Through a certain set of actions, the salaryman can quit his daily routine and seek treasure in an island in the South Pacific. The game also has immersive sim elements and interactive environments.
        jyanncorp
        b5b10cc7-a514-5159-a0f9-56c6a8a3ef53

        NES, Japan

        file_list
        [{"name": "Takeshi no Chousenjou (Japan).nes", "sha1": "66132a311799a9b98661ebab070d290bb881cb78", "size": 131072}]
        [Importer]
        ines_header
        4e45531a080021000000000000000000
        [Importer]
        languages
        ja
        jyanncorp
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        ddb53353-d0df-4af1-b581-c157b40ea2c6
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Takeshi no Chousenjou, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        eabaed26-df12-5221-9736-39678d4eeb2c

        NES, Japan, Virtual Console

        file_list
        [{"name": "Takeshi no Chousenjou (Japan) (Virtual Console).nes", "sha1": "f5ce1963f3a6e857590b11d977adf69c95e80736", "size": 131072}]
        [Importer]
        ines_header
        4e45531a080021000000000000000000
        [Importer]
        languages
        ja
        jyanncorp
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        ddb53353-d0df-4af1-b581-c157b40ea2c6
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan, Virtual Console
        [Importer]
        x_name
        Takeshi no Chousenjou, NES, Japan, Virtual Console, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image