Navigation:

Asahi Shinbun Rensai - Katou Hifumi Kudan Shougi - Shingiryuu Super Nintendo

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        d425bf5f-0a56-4f09-97c0-fde7d50aaac1
        MobyGames URL

        Asahi Shinbun Rensai - Katou Hifumi Kudan Shougi - Shingiryuu

        description
        An educational shogi game for the Super Famicom endorsed by one of Japan's major national newspapers and a professional 9th Dan player.
        jyanncorp
        developer
        Varie
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Asahi Shinbun Rensai - Katou Hifumi Kudan Shougi - Shingiryuu
        [Importer]
        giantbomb_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        thevoice
        publisher
        Varie
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        year
        1995
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Asahi Shimbun Rensai Katou Hifumi Kudan Shogi Shingiryuu ("Asahi Shimbun Series: Hifumi Kato's 9th Dan Shogi Mind Flow Technique", roughly) is a 1995 shogi game for the Super Famicom. The game features two endorsements: The first is from the Japanese national newspaper Asahi Shimbun, which helped produce the game as part of their multimedia "rensai" or "series", and the second is from professional shogi champion Hifumi Kato (or Katou), who also lent his name to the 1997 SNES shogi game Katou Hifumi Kudan Shogi Club. The game purports to teach players the titular technique that helped Hifumi reached 9th Dan, the highest normal rank in competitive shogi (10th Dan is reserved for special cases). As well as tutorials, the game has a number of CPU opponents that the player can pit their skills against as well as a mode where the player can set up a shogi board with a customized configuration of pieces for testing techniques. While the game is clearly published by Varie, the game's developer is presently unknown: the game lacks a staff roll and the information wasn't made apparent anywhere in the game's literature. A credit for Hect is present, though whether this is due to them contributing to the game or the game simply licensing the shogi AI tech from an earlier Hect game is unclear.
        jyanncorp
        48cc8bd3-a630-51b8-ba34-3d6a866d6cf5

        SFC, Japan

        file_list
        [{"name": "Asahi Shinbun Rensai - Katou Hifumi Kudan Shougi - Shingiryuu (Japan).sfc", "sha1": "eb1f8139d1490c268eb2c2cca3634bf1676e1c48", "size": 1048576}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        d425bf5f-0a56-4f09-97c0-fde7d50aaac1
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan
        [Importer]
        x_name
        Asahi Shinbun Rensai - Katou Hifumi Kudan Shougi - Shingiryuu, SFC, Japan, No-Intro
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image