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Astro Robo Sasa Nintendo

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        bb8587f1-5840-419f-bdb7-73a4438fc24e

        Astro Robo Sasa

        description
        An arcade-style action game released for the MSX computer in 1984 and later ported to the Nintendo Famicom console titled as Astro Robo SASA (アストロロボSASA) in 1985.
        jyanncorp
        developer
        Mass Tael
        thevoice
        front_sha1 jyanncorp
        game_name
        Astro Robo Sasa
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 2 (1)
        thevoice
        publish
        1
        thevoice
        publisher
        ASCII
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1985
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        This is a shooting game with a twist. You are in control of a small character who has to go through a series of stages. Each stage consists of one screen only and contains several energy packs hidden behind various obstacles. Your goal is to eat up all the energy packs at a given stage or destroy them, which is sometimes easier but has dire consequences in the later stages. If you manage to eat the energy packs, you'll gain more energy points, which carry over to the next stage. You'll need the energy points because every shot from your gun costs you one, and each collision with the various enemies flying around can deplete a large bulk of them. The twist of the game is in the movement: instead of simply flying around, you must shoot in the direction opposite of the desired movement. For example, if you shoot several times to the left, you'll be thrown to the right. Everything is built around the reactive force of your gun and the gravity force, which will slowly make you descend to the ground if you don't shoot continuously. Preserving the precious energy points and trying to propel yourself exactly to the obstacles which you must destroy on your way to the energy packs is the only way to successfully complete the game.
        jyanncorp
        4524c3f8-a1ee-54b2-8214-0664402e799f

        NES, Japan

        file_list
        [{"name": "Astro Robo Sasa (Japan).nes", "sha1": "1fcab3d48706fd7c9e8ee0f06b7a111d9c888f77", "size": 40960}]
        [Importer]
        ines_header
        4e45531a020101000000000000000000
        [Importer]
        languages
        ja
        thevoice
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        bb8587f1-5840-419f-bdb7-73a4438fc24e
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Astro Robo Sasa, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

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