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BS-X Cock-A-Doodle-Do Super Nintendo

Satellaview

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Score: N/A
Publisher:Nintendo
Year:1996
Languages:Japanese
Developer:Super Dante
Players:1
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Cock-A-Doodle-Do is about the misadventures of an alcoholic boy named Nicole (unfortunately for him), who recently lost all his fortune, and his last possession, a pet chicken named Pal. Pal fights animal poachers, befriends a cat and a fairy, and perhaps later on in the game does actual JRPG-like heroic deeds. All while Nicole, um, constantly runs to the pub

Originally developed by a 17-year-old Nakanishi Byakuya (中西 白夜) in the retail version of Super Dante, Cock-A-Doodle-Do would go on to be the 10-million-yen winner of the first of the ACON Grand Prix competitions, which rewarded indie game developers. For those wondering how significant ACON is, try asking a fan of the Corpse Party franchise; the original Dante98 version of Corpse Party won 5 million yen in ACON2. Also, if you look at the various ACON entries, you might find some names that match up with entries on the Satellaview undumped list. It appears a good amount of St.GIGA’s broadcasted game content included indie gaming related works.