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Football Manager 2 Commodore 64

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Score: N/A
Publisher:Addictive Games Ltd
Year:1988
Languages:English
Developer:Kevin J.M. Toms
Players:1
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Missing short game description

The Inventor of the world's greatest selling football game (Kevin Toms)  has come up with another all time great. He has excelled in the creation  of this game with his brilliance - it has obviously taken him years of  research and hard work to produce this masterpiece. Football Manager 2  is not just an improvement of Football Manager, it's the next  generation, with many other plus factors such as man to man marking,  choice of formations and substitutions, tackling, crosses and diving  goalkeepers. It's full of action and the graphics are spectacular. This  game will give you endless enjoyment and fun. Add it to your collection. — Cassette cover

Football Manager 2 Following the sale of Addictive Games to Prism Leisure Corporation in  1987, Kevin Toms concentrated on creating a second Football Manager game. Unlike the original BASIC only game, the sequel required machine code  which meant working with a number of developers for various systems. 

For the ZX Spectrum version, this was Bedrock Software. Unlike the first  game that was stagger-released over a period of 5 years, Football Manager 2 was launched on all formats at the same time in June 1988, although it was available on a much smaller range of systems - Commodore 64, ZX Spectrum, Amstrad CPC, Amiga, Atari ST and PC.[19] Unlike the first game, there was no customiser utility with the original  release but in 1989, Football Manager 2 Expansion Kit was released, both  as a stand alone release and packed in with Football Manager 2.  As well as being able to rename teams and players, this offered the  chance to start in division one or play in other leagues such as the  'Euro Super League' or as a national team in a 'World Championship'.

Gameplay

Gameplay is very similar to the first game, with mostly text based  screens (although they are more colourful than the original and  usually contain at least basic graphical elements). Input is mostly  by moving a cursor (using either joystick or mouse depending on system) , rather than entering numbers. The game again starts the player,  whichever team is chosen, in division four with a random allocation  of players and the player must attempt to gain promotion to division  one but now, as well as the FA Cup, the player can also compete in the  League Cup so eventually attempt to win the treble.

Added features include team sponsorship, a training screen which  allows the choice of long or short passing tactics and the ability  to place your players in positions on the pitch. This is done by  moving boxes representing your players on a graphical screen while  comparing individual opponent players' skills (although, like the  first game, the opposing players are not named). This means opposing  strikers can be man marked. Another main difference to the first game  is the graphical highlights, now on all versions, that now feature  the full length of the pitch over three screens rather than just the  goal attempts. Also, at half time, substitutions and formation changes  can be made.

Source:Wikipedia