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Darkman Nintendo

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        80bd1a7b-eceb-4237-831c-7192ede0e721

        Darkman

        description
        Guide Peyton Westlake on his quest for vengeance against Durant and his men in this action/adventure platformer based on the Sam Raimi film.
        jyanncorp
        developer
        Painting by Numbers
        thevoice
        front_sha1 jyanncorp
        game_name
        Darkman
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url jyanncorp
        platform
        nes
        [Importer]
        players
        1 - 2 (1)
        thevoice
        publish
        1
        thevoice
        publisher
        Ocean
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1991
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        The platforming stages are standard. run and jump across obstacles in the environment while avoiding or attacking enemies, until you reach the end of the level. At that point Darkman will either proceed to the next level or face a boss fight, if the player is going up against one of the members of Durant's gang. During the levels where you are attacking one of Durant's crew, Darkman spends part of the level disguised as the boss of the level. Darkman can do the boss' moves, and enemies will not necessarily attack you. However, this disguise only lasts for a limited time, determined by how well the player did on the photography stages. The shooting gallery stages put you behind a camera, instead of a gun, as you take pictures of the boss of the next stage to build up a disguise. While Darkman cannot be killed on this stage, your performance determines how long Darkman's disguise lasts on the next level. Dangling stages put Darkman hanging at the end of a rope underneath a helicopter as he's sent through traffic, like in the climactic scene with Durant towards the end of the film. Through this, Darkman can move up and down the rope, and collect power-ups and 1-ups in the environment. However, he can also be killed if he hits too many vehicles.
        jyanncorp
        c8f50f0f-5f6f-53ea-8a67-565de0c322e3

        NES, USA

        file_list
        [{"name": "Darkman (USA).nes", "sha1": "5594476de54a0a8182957111025ed9c37b615975", "size": 262144}]
        [Importer]
        ines_header
        4e45531a081010000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        80bd1a7b-eceb-4237-831c-7192ede0e721
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA
        [Importer]
        x_name
        Darkman, NES, USA, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        b9619c0a-7e90-5821-8b43-287fe9691197

        NES, Europe

        file_list
        [{"name": "Darkman (Europe).nes", "sha1": "3c86f80062a16825b56a8669121a1cb1beec1168", "size": 262144}]
        [Importer]
        front_sha1 jyanncorp
        ines_header
        4e45531a081000000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        pal
        [Importer]
        parent_uuid
        80bd1a7b-eceb-4237-831c-7192ede0e721
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Europe
        [Importer]
        x_name
        Darkman, NES, Europe, No-Intro
        [Importer]
        _type
        2
        [Importer]
        __back_sha1 jyanncorp

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
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        screen5 image