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Contra III: The Alien Wars Super Nintendo

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    ab7bf7b3-3218-4c86-b2ee-d920dab45050

    Contra III: The Alien Wars

    description
    Players control either Jimbo or Sully as they destroy aliens in this fast-paced shooter.
    jyanncorp
    developer
    Konami
    thevoice
    front_sha1 jyanncorp
    game_name
    Contra III: The Alien Wars
    FrodeSolheim
    game_name_eu
    Super Probotector: Alien Rebels
    jyanncorp
    game_name_jp
    Contra Spirits
    thevoice
    giantbomb_url jyanncorp
    longplay_url thevoice
    mobygames_url FrodeSolheim
    platform
    snes
    [Importer]
    players
    1 - 2 (2)
    thevoice
    publish
    1
    FrodeSolheim
    publisher
    Konami
    thevoice
    screen1_sha1 thevoice
    screen2_sha1 thevoice
    screen3_sha1 thevoice
    screen4_sha1 thevoice
    screen5_sha1 thevoice
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    title_sha1 thevoice
    wikipedia_url thevoice
    year
    1992
    thevoice
    _type
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    [Janitor]
    __back_sha1 jyanncorp
    __link_name
    contra-iii-the-alien-wars
    FrodeSolheim
    __long_description
    The hideous Red Falcon, thought to have been destroyed long ago by the Earth's greatest commandos, Mad Dog and Scorpion, has risen again, this time very angry and thirsty for revenge. His armies are marching through the cities, across the lands, with the intention of exterminating the human race like a bad case of fleas. Two commandos, Jimbo and Sully, have come forth now to defeat Red Falcon and save what remains of the world from his hideous plans. The Alien War is the third entry in the Contra series. Like its predecessors, it is a predominantly side-scrolling shooter with a heavy emphasis on action. The protagonist can carry two weapons (as opposed to one in the previous entries), and fire in eight directions when standing still. New abilities include climbing on walls, grabbing poles and navigating tanks. Parts of scenery can be destroyed. In a few instances the protagonist will also participate in motorcycle changes. Two stages have a top-down view and are played differently than the side-scrolling levels, with more freedom of exploration and the necessity to complete mission objectives rather than simply advance in one direction and kill all the enemies.
    jyanncorp
    6c3362e5-108a-5508-a99b-79e73cac18fe

    SFC, USA

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    [Importer]
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    [Importer]
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    [Importer]
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    [Importer]
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    [Importer]
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    [Janitor]

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    SFC, Europe

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    e4621c10-23c4-44ed-8f6a-b2d4513cde63

    Super Probotector - Alien Rebels

    developer
    Konami Konami
    thevoice
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    Merged
    [System]
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    [Importer]
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    thevoice
    _type
    16
    [System]
    __back_sha1 thevoice
    __link_name
    super-probotector-alien-rebels
    FrodeSolheim

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    7d9807cf-3bdf-488e-a5ba-8eb10bc3e7d7

    Contra Spirits

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    Merged
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    game_name
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    [Importer]
    publish
    0 1
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    3c968f83-f795-4f90-9bb8-ee39a6758aac

    Contra IV - The Alien Wars

    disable
    Merged
    [System]
    game_name
    Contra IV - The Alien Wars Contra III: The Alien Wars
    [Importer]
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    thevoice
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    thevoice
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    [Importer]
    publish
    0 1
    [Importer]
    _type
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    [System]

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    c501ce63-1bf9-5702-9513-6df734c8a481

    SFC, Europe, Sample

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    thevoice
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    0 1
    [Importer]
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    2021-05-17
    [Importer]
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    [Importer]
    x_name
    Super Probotector - Alien Rebels, SFC, Europe, Sample, No-Intro
    [Importer]
    _type
    2
    [Importer]

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    SFC, Europe, Virtual Console

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    [System]

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    SFC, Japan

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    thevoice
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    [Importer]
    title_sha1 thevoice
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    [Importer]
    x_name
    Contra Spirits, SFC, Japan, No-Intro
    [Importer]
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    [Janitor]
    __back_sha1 thevoice

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    SFC, Japan, Demo

    disable
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    [Importer]
    x_name
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    [Importer]
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    [Importer]

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    SFC, USA, Beta

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    [Importer]
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    [Importer]

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    SFC, USA, Virtual Console

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    [Importer]

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    Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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