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description | Ghostbusters is based on the smash hit film of the same name. Players drive around New York catching ghosts and earning cash before heading to the Temple of Zuul. |
jyanncorp |
developer | Activision |
thevoice |
front_sha1 | c48b68d75b93165e9eac236293ec4bc3cc26143d 1457x2100 |
jyanncorp |
game_name | Ghostbusters |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | nes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Activision |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1988 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | 5978abdc3eaa3f726180ed2b411a880e53dcac4a 1457x2100 |
jyanncorp |
__long_description | Based on the 1984 film of the same name, the Ghostbusters are the ones to call to "bust" any ghost hauntings. They do this through the use of nuclear-accelerated "proton packs" and "ghost traps", whereby the ghosts can be captured and transferred to a secure storage facility at their Headquarters. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly and dramatically increased. The Ghostbusters must reduce the paranormal psychokinetic energy, the "PK level" in the city, which represents ghost power, before the Temple of Zuul awakens and resurrects an evil goddess called Gozer.
Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).
As the game progresses, the PK energy in the city increases. The Ghostbusters must keep it under critical levels by being constantly successful at busting ghosts. Eventually the Temple of Zuul will activate, and if the PK levels are still manageable, the Ghostbusters can venture there for a final showdown with Gozer. |
jyanncorp |
file_list | [{"name": "Ghostbusters (USA).nes", "sha1": "f411c7903452c9470c8bf73fed334c485f14a8e4", "size": 65536}] |
[Importer] |
ines_header | 4e45531a020430000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | ntsc |
[Importer] |
parent_uuid | 305a6689-fe33-4201-8e92-018673c222e3 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, USA |
[Importer] |
x_name | Ghostbusters, NES, USA, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Ghostbusters (Japan).nes", "sha1": "38a64be0202db4761bc65065c1d9d8f3fc784f5e", "size": 65536}] |
[Importer] |
front_sha1 | f667e37893b993ef2fcb579226965c562bc3fecb 1280x868 c48b68d75b93165e9eac236293ec4bc3cc26143d 1457x2100 |
jyanncorp |
ines_header | 4e45531a020430000000000000000000 |
[Importer] |
languages | ja |
thevoice |
nes_model | ntsc-j |
[Importer] |
parent_uuid | 305a6689-fe33-4201-8e92-018673c222e3 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Japan |
[Importer] |
x_name | Ghostbusters, NES, Japan, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Beta |
[Importer] |
file_list | [{"name": "Ghostbusters (Japan) (Beta).nes", "sha1": "61559ad94c2acf2f78b2a694221758a39cd7face", "size": 65536}] |
[Importer] |
front_sha1 | thevoice | |
ines_header | 4e45531a020430000000000000000000 |
[Importer] |
languages | ja |
thevoice |
nes_model | ntsc-j |
[Importer] |
parent_uuid | 305a6689-fe33-4201-8e92-018673c222e3 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 0 1 |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, Japan, Beta |
[Importer] |
x_name | Ghostbusters, NES, Japan, Beta, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):