Navigation:

Hacker II: The Doomsday Papers Amiga

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        2b627cb0-3a0f-5534-a306-f475915f1b8f
        Developer

        Hacker II: The Doomsday Papers

        front_sha1 spinmaster
        game_name
        Hacker II: The Doomsday Papers
        [Importer]
        giantbomb_url g1k0
        hol_url [Importer]
        lemon_url thevoice
        mobygames_url g1k0
        platform
        Amiga
        [Importer]
        players
        1
        thevoice
        publish
        1
        thevoice
        publisher
        Activision
        g1k0
        screen1_sha1 nietzsche666
        screen2_sha1 nietzsche666
        screen3_sha1 nietzsche666
        screen4_sha1 nietzsche666
        screen5_sha1 nietzsche666
        tags thevoice
        thelegacy_url g1k0
        title_sha1 nietzsche666
        wikipedia_url g1k0
        year
        1986
        g1k0
        _type
        1
        [Janitor]
        __back_sha1 spinmaster
        __long_description
        Hacker II: The Doomsday Papers is a real-time strategy game. It is the sequel to Hacker. Once again you hack into a computer system, just to end up saving the world. Hacker II: The Doomsday Papers opens with the console to the "Actisource" computer hotline system (a nice self-ironic pun - although nobody knows why a serious hacker might want to crack a help service for computer games...). However, your quiet little hack is soon disturbed: The government wants you for a secret mission. It, again, involves a robot drone and you're the one at the remote control. Although this time, it's not the whole globe that's your playground, but a high security facility in Russia, where the plans for global domination are hidden. In fact, all you've got to do is to guide your drone to the vault on a 2D map of the building. However, there are two major obstacles: Patrolling guards and security cameras. To avoid detection, you've got to trick the observers. By tapping the surveillance system you can see what cameras are currently active and which rooms they monitor. Your task is to bypass the video signal of the right cameras with a taped recording of an empty room, so that your drone is hidden from the view. You control four monitors, which you may freely switch to show the security monitor, the radar map, VCR output or one of the 38 cameras -- thus keeping an eye on guard movement while simultaneously controlling your drone and synchronizing recordings to cameras. Whew, sounds like a lot of work? It is.
        spinmaster
        a2c18fc8-9b07-5f78-bee7-d8c889ae8f6d

        WHDLoad, v1.1, 0777

        dh0_sha1
        30107146238107466610f3ba7767e3d4c2fad0d4
        [Importer]
        fast_memory
        8192
        [Importer]
        file_list
        [{"name": "DH0/Hacker2/Hacker2.Slave", "sha1": "fc1a7b542f478d76f98776f6b446b08d0b94858d", "size": 3804}, {"name": "DH0/Hacker2/Instructions", "sha1": "acd188ad0189d7ecbad7e414030168faf986a04c", "size": 21653}, {"name": "DH0/Hacker2/ReadMe", "sha1": "fdb9a6afad9e9e9480b06805a25fb2fc6d6e6323", "size": 3106}, {"name": "DH0/Hacker2/data/Hacker II", "sha1": "9648085466e66b8cf09d6ec37234e6d19a12bd5c", "size": 50748}, {"name": "DH0/Hacker2/data/dat/BlockFig", "sha1": "dcd99a9abdf228b1e2efef9f4153789934d67814", "size": 20464}, {"name": "DH0/Hacker2/data/dat/Cover", "sha1": "8dd5a60f6f4e5e04f03f6993382218a342c31d7d", "size": 40064}, {"name": "DH0/Hacker2/data/dat/Guard", "sha1": "7cbf205ca05fb8efdc369248d2febae848627214", "size": 1827}, {"name": "DH0/Hacker2/data/dat/Map", "sha1": "cafcaf45d845437f0fc19e5a93df7fa9339133a4", "size": 24016}, {"name": "DH0/Hacker2/data/dat/MapVB", "sha1": "0702267bb32e7fa08102346fcb899b7e00858ab3", "size": 226}, {"name": "DH0/Hacker2/data/dat/Monitors", "sha1": "f66f29d5542fec7608f9f1507d116ad1be2d8c5b", "size": 40064}, {"name": "DH0/Hacker2/data/dat/Pictures", "sha1": "0de1ff0e03efa0efb603b359cbb4099220e3bc71", "size": 20384}, {"name": "DH0/Hacker2/data/dat/Robot", "sha1": "0ee49be9927b860f951f0f3833aa33f6e630f6d3", "size": 3060}, {"name": "DH0/Hacker2/data/dat/RobotFig", "sha1": "e2666755b3d1cb89c1d7d64be1e794ad6b6f2ff0", "size": 7744}, {"name": "DH0/Hacker2/data/dat/Sounds", "sha1": "c4a04a08007b72d3d41327e72911d543cd1d3a5b", "size": 45624}]
        [Importer]
        kickstart
        2.0+
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        2b627cb0-3a0f-5534-a306-f475915f1b8f
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        variant_name
        WHDLoad, v1.1, 0777
        [Importer]
        whdload_archive
        Hacker2_v1.1_0777
        [Importer]
        whdload_args
        Hacker2.slave PRELOAD
        [Importer]
        whdload_icon
        Hacker2/Hacker2.info
        [Importer]
        whdload_url [Importer]
        whdload_version
        [Importer]
        x_name
        Hacker2 (Amiga, WHDLoad, v1.1, 0777)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2019-04-22
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image