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Bishoujo Senshi Sailor Moon S: Kurukkurin Super Nintendo

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Score: N/A
Publisher:Bandai
Year:1995
Languages:Japanese
Developer:Tom Create
Players:1 - 2 (2 simultaneous)

A Sailor Moon S licensed puzzle game for the Super Famicom where the player has to capture all three of the mystical talismans before their opponent.

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Bishoujo Senshi Sailor Moon S: Kurukkurin is a licensed Sailor Moon puzzle game from Bandai and the contract developer Tom Create. It uses the same concept as SameGame, where the player clicks on a tile to remove it and any adjacent tiles of the same color, as well as same-colored tiles adjacent to those, and so on. It features both one-player and two-player options.

The player selects any one of the Sailor Senshi (minus Saturn) or Tuxedo Kamen (Tuxedo Mask). Using the Luna/Artemis heads as cursors, the player "pops" clusters of similarly-colored hearts.

An aspect that Kurukkurin introduces are the sky-blue hearts, which act as "trash" in that they will be destroyed along with any tiles that are activated near them, but the player can also "reveal" them by passing their cursor across, revealing their color and/or whether they are a useful power-up item. New sky-blue hearts appear regularly while playing, and it's down to the player to either they want to see what they are or simply remove them as-is via chain reactions.