Navigation:

Bomb Jack Amstrad CPC

This game entry is not "published" yet and will not appear in game browers by default! (Edit and set publish = 1)

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        66998c0a-a954-4b88-9a02-660d261f1553
        MobyGames URL

        Bomb Jack

        developer
        Paul Holmes, Andy Williams & Karen Trueman
        CPCMaster
        front_sha1 CPCMaster
        game_name
        Bomb Jack
        CPCMaster
        languages
        en
        CPCMaster
        platform
        cpc
        CPCMaster
        players
        1-2 (1)
        CPCMaster
        publish
        0
        [Importer]
        publisher
        Elite Systems Ltd.
        CPCMaster
        screen1_sha1 CPCMaster
        screen2_sha1 CPCMaster
        screen3_sha1 CPCMaster
        screen4_sha1 CPCMaster
        screen5_sha1 CPCMaster
        tags thevoice
        title_sha1 CPCMaster
        wikipedia_url CPCMaster
        year
        1986
        CPCMaster
        _type
        1
        [Janitor]
        __back_sha1 CPCMaster
        __link_name
        bomb-jack
        FrodeSolheim
        __long_description
        ***Bomb Jack*** is an arcade platform game that was released in 1984 by Tehkan (known today as Tecmo). It was followed by two official sequels, the console and computer title Mighty Bomb Jack, and the arcade game Bomb Jack Twin. The player controls Jack, a superhero who can leap and glide. Someone has planted 24 bombs at famous tourist sites (the Sphinx and Great Pyramids, the Acropolis, Neuschwanstein Castle in Bavaria, and two cityscapes resembling Miami Beach and Hollywood, which appear only as screen backgrounds rather than unique game locations). Jack must fly around the screen to collect the bombs. Each screen uses a different configuration of platforms upon which Jack may run and jump. Eventually, the levels reoccur a number of times with increasing difficulty. Jack "defuses" the bombs by simply touching them. As soon as he has touched the first, he triggers a sequence in which another bomb's fuse lights up, and so on. A player can score a bonus in each round by touching 20 or more bombs in the correct lit-fuse sequence. Jack may also defuse an unlit bomb by touching it, but this impedes his opportunity to score the bonus for that screen. It also delays the appearance of the game's bonuses and power-ups. Bomb Bonuses are triggered when Jack touches the first of 24 onscreen bombs. It is possible to collect the remaining bombs in fuse order, the maximum being 23 (the top score possible on a level). Expert players would combine this with X5 'b's for the largest multiplier score available. Source:[Wikipedia](http://en.wikipedia.org/wiki/Bombjack)
        CPCMaster
        4afdb557-4041-5d6e-b090-55eddb643731
        Languages

        DSK

        command
        run"bomb"
        CPCMaster
        cpc_model
        6128
        [Importer]
        file_list
        [{"name": "Bomb Jack (1986)(Elite Systems).dsk", "sha1": "fa0a11a0decf0f14ab9abc9fc60fa9422582522a", "size": 194816}]
        [Importer]
        floppy_list
        Disk 1.dsk: fa0a11a0decf0f14ab9abc9fc60fa9422582522a
        [Importer]
        parent_uuid
        66998c0a-a954-4b88-9a02-660d261f1553
        [Importer]
        platform
        cpc cpc
        [Importer]
        publish
        0 (inherited)
        CPCMaster
        tag_tosec
        2018-12-27
        [Importer]
        variant_name
        DSK
        [Importer]
        x_name
        Bomb Jack (cpc, TOSEC, DSK, 1986, Elite Systems)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2014-06-06
        CPCMaster
        __tosec_dat
        Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        c8b886f4-b254-5601-8135-0055fb5febf0
        Languages

        DSK, cr XOR, t XOR

        cpc_model
        6128
        [Importer]
        file_list
        [{"name": "Bomb Jack (1986)(Elite Systems)[cr XOR][t XOR].dsk", "sha1": "f9d8371297dd1053cff741167944ea58652cee73", "size": 194816}]
        [Importer]
        floppy_list
        Disk 1.dsk: f9d8371297dd1053cff741167944ea58652cee73
        [Importer]
        parent_uuid
        66998c0a-a954-4b88-9a02-660d261f1553
        [Importer]
        platform
        cpc cpc
        [Importer]
        tag_tosec
        2018-12-27
        [Importer]
        variant_name
        DSK, cr XOR, t XOR
        [Importer]
        x_name
        Bomb Jack (cpc, TOSEC, DSK, 1986, Elite Systems, cr XOR, t XOR)
        [Importer]
        _type
        2
        [Importer]
        __tosec_dat
        Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image